Thread: Jesus + FOV

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  1. #271
    Space Distance's Avatar
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    Got patched I guess. I deleted the .pak file and verify and reinstall config using with and without ssl bypass/phyton...all gives me crash error.

    Edit:

    Nevermind got it to work after I clean reinstall...I probably messed something.
    Last edited by Space Distance; 02-09-2021 at 10:35 AM.

  2. #272
    Mastasly's Avatar
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    Quote Originally Posted by Space Distance View Post
    Got patched I guess. I deleted the .pak file and verify and reinstall config using with and without ssl bypass/phyton...all gives me crash error.

    Edit:

    Nevermind got it to work after I clean reinstall...I probably messed something.
    Wait?
    You tried to run game with EAC on without bypass with tampered game files?
    ...Ballsy

    Edit:If it wont be obvious..Dats a joke.So pls dont come at me with any tutoring.
    ILY.
    lol
    Last edited by Mastasly; 02-09-2021 at 12:38 PM.

  3. The Following User Says Thank You to Mastasly For This Useful Post:

    Space Distance (02-09-2021)

  4. #273
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    EAC updated. Becarefull

  5. #274
    tahirpk's Avatar
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    how to increase fov ?

    guys can somebody tell me how can i increase the fov value with this config ? i know it already has increased fov but i wanna increase it more.....help would be highly appreciated pls )))

  6. #275
    Space Distance's Avatar
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    Quote Originally Posted by Mastasly View Post
    Wait?
    You tried to run game with EAC on without bypass with tampered game files?
    ...Ballsy

    Edit:If it wont be obvious..Dats a joke.So pls dont come at me with any tutoring.
    ILY.
    lol
    You know what's the joke? The new animation.

  7. #276
    ixuatl's Avatar
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    Quote Originally Posted by tahirpk View Post
    guys can somebody tell me how can i increase the fov value with this config ? i know it already has increased fov but i wanna increase it more.....help would be highly appreciated pls )))
    Add this lines in Engine.ini

    Code:
    [/script/engine.localplayer]
    AspectRatioAxisConstraint = 85
    AspectRatioAxisConstraint=120
    AspectRatioAxisConstraint=AspectRatio_MaintainYFOV
    You can try to increase or decrease the AspectRatioAxisConstraint

  8. #277
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    update to 4.5.0?

  9. #278
    ixuatl's Avatar
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    Quote Originally Posted by r00t666 View Post
    update to 4.5.0?
    Perfect Working on 4.5.0

  10. #279
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    Had to reinstall whole game, but still works.

    Verifying game integrity didn't work. Clean reinstall DID.

    Can someone post the ONLY lines needed for:

    No fog / fire / particles
    Intense killer red light through walls

    I like that on the CFG, but not the crappy looks of the whole game without AO, no AA, etc...

    I want the best possible good looking CFG keeping only those things


    Thanks!

  11. #280
    Space Distance's Avatar
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    Quote Originally Posted by Gand4lf View Post
    Had to reinstall whole game, but still works.

    Verifying game integrity didn't work. Clean reinstall DID.

    Can someone post the ONLY lines needed for:

    No fog / fire / particles
    Intense killer red light through walls

    I like that on the CFG, but not the crappy looks of the whole game without AO, no AA, etc...

    I want the best possible good looking CFG keeping only those things


    Thanks!
    [/Script/Engine.GarbageCollectionSettings]
    r.LightFunctionQuality=0
    r.EmitterSpawnRateScale=0
    r.ViewDistanceScale=1

    The line r.EmitterSpawnRateScale=0 will completely removed fog/fire/particles but some notification is broken if set to 0, e.g no gen regression sparks, notification bubble. To fix this is to set it to the lowest setting of 0.15, there will be lesser fog, and gen regression spark is less visibible.

  12. #281
    tahirpk's Avatar
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    i dont get you ? like how these value works ?

    Quote Originally Posted by ixuatl View Post
    Add this lines in Engine.ini

    Code:
    [/script/engine.localplayer]
    AspectRatioAxisConstraint = 85
    AspectRatioAxisConstraint=120
    AspectRatioAxisConstraint=AspectRatio_MaintainYFOV
    You can try to increase or decrease the AspectRatioAxisConstraint
    can u explain a little bit more about these values bro ...i wanna know how these value works

  13. #282
    BuchyxD's Avatar
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    did anybody found the way to set fov beyond 120 degrees ? it seems possible if using monitor and abuse makes your fov bigger with this config

  14. #283
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    Quote Originally Posted by BuchyxD View Post
    did anybody found the way to set fov beyond 120 degrees ? it seems possible if using monitor and abuse makes your fov bigger with this config
    https://www.mpgh.net/forum/showthread.php?t=1494031

  15. #284
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    Quote Originally Posted by Space Distance View Post
    [/Script/Engine.GarbageCollectionSettings]
    r.LightFunctionQuality=0
    r.EmitterSpawnRateScale=0
    r.ViewDistanceScale=1

    The line r.EmitterSpawnRateScale=0 will completely removed fog/fire/particles but some notification is broken if set to 0, e.g no gen regression sparks, notification bubble. To fix this is to set it to the lowest setting of 0.15, there will be lesser fog, and gen regression spark is less visibible.
    May I remove grass or wheat?

  16. #285
    Space Distance's Avatar
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    Quote Originally Posted by thincoolman View Post
    May I remove grass or wheat?
    If you want a wallhack config that doesn't look like a potato then add this to your engine.ini file:

    [/Script/Engine.GarbageCollectionSettings]
    foliage.LODDistanceScale=0
    r.LightFunctionQuality=0
    r.EmitterSpawnRateScale=0.15
    r.ViewDistanceScale=1
    Last edited by Space Distance; 02-11-2021 at 08:21 AM.

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