alex606516 (06-21-2010),codykegg (06-22-2010),Glixxxer (07-07-2010)
Ok I'll list some stuff.
I'm wanting to learn to code a Fireteam OPK. Not deathmatch, CTF...well...maybe OMA...dang it! not now..
Fireteam. Y'know, Cabin Fever, Sand Hog..those ones.
So here's what I got:
powerfear's hotkey base
most up to date LT Client and player addresses(blessings to you Blood!)
and time. oh boy do i have time! and two college courses in c++.
So. first step is...to find the XYZ of a random NPC? then push me above them, like a Z or Y up...? ok maybe more than one or two...or something?
alex606516 (06-21-2010),codykegg (06-22-2010),Glixxxer (07-07-2010)
How much C++ do you know and how much about reversing.
I've looked completely through powerfear's base and I understand most of it, only ones I don't are the keys to hex code for keypress. That enough? I can learn fast if need be. Pretty much, never done anything really hardcore hacking.
drkillface (07-07-2010),higatoria (07-06-2010)
good luck with that i hope you figure it out
EDIT : Blood Ur New Ur a MPGH & 89 Posts Kool Thats Really Impressive.
Last edited by ~SuperPlayer~; 06-17-2010 at 06:58 AM.
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higatoria (07-06-2010)
Is that done by unpacking the Combat Arms program or another DLL or something? Unpacking or whatever the other "un-" word was. Forgot it.
drkillface (07-07-2010),higatoria (07-06-2010)
higatoria (07-06-2010)
*scratches head* still clueless. how am I suppose to get the structure out of a compiled executable? the old "unpack in PE Explorer and load in ollydebug thing"?
edit: how the hell have i been thanked 6 times without my knowledge? that's scary that someone agrees with me..meh *shrugs*.
Last edited by ainkut; 06-17-2010 at 07:58 AM.
Use this and put in the NPC positions.
Code:void teleport() { DWORD dwPlayerPtr = *(DWORD*)playerpointer; if(dwPlayerPtr != 0) { //save: if (GetAsyncKeyState(VK_F5))//tasten change { posiX = *(float*)(dwPlayerPtr + offsetX); posiY = *(float*)(dwPlayerPtr + offsetY); posiZ = *(float*)(dwPlayerPtr + offsetZ); } //teleport to saved: if (GetAsyncKeyState(VK_F6)) { *(float*)(dwPlayerPtr + offsetX) = posiX; *(float*)(dwPlayerPtr + offsetY) = posiY; *(float*)(dwPlayerPtr + offsetZ) = posiZ; } } } void HackThread() { for(;;) { teleport(); Sleep(40); } }
ainkut (06-17-2010)
I think im gonna needa convert that for powerfear's base. Looks like Gellin's as it is. But thanks for that.
Now my thing has been, i need to get the structures.
Oh man I was Late :P
TOPBLAST was Hay
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