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  1. #1
    proeggby's Avatar
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    BlackShot Pointer

    Imma drop some of it here incase someone need it.
    Code:
    UBT = 0x514893 0x41 | 0x51
    ShowESP = 0x4DD96B 0x74 : 0x75
    ColorESP = 0x4DDAD6 0x75 : 0x74
    Distance1 = 0x4DDFA5 0x84 : 0x82
    Distance2 = 0x4DDF9C 0x84 : 0x85
    PlayerPointer(Maybe) = 0xA3484C
    Ghost = pPointer + 0xB8
    UBT are the only one that working. The other will trigger the abnormal when you change the value.

    If someone got another pointer,you can share it here. *Because I really need it

  2. #2
    Caezar's Avatar
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    Quote Originally Posted by proeggby View Post
    Imma drop some of it here incase someone need it.
    Code:
    UBT = 0x514893 0x41 | 0x51
    ShowESP = 0x4DD96B 0x74 : 0x75
    ColorESP = 0x4DDAD6 0x75 : 0x74
    Distance1 = 0x4DDFA5 0x84 : 0x82
    Distance2 = 0x4DDF9C 0x84 : 0x85
    PlayerPointer(Maybe) = 0xA3484C
    Ghost = pPointer + 0xB8
    UBT are the only one that working. The other will trigger the abnormal when you change the value.

    If someone got another pointer,you can share it here. *Because I really need it
    Code:
    Old TeamESP [ Damage Included ]
    0x4DD9F2 = 0x90 / 144 <- Note these values will trigger abnormal. Find another value and youre good to go.
    0x4DD9F3 = 0x90 / 144 <- Note these values will trigger abnormal. Find another value and youre good to go.
    0x4DD9F4 = 0x74 <- Note these values will trigger abnormal. Find another value and youre good to go.
    
    Those values i gave are just examples that we could toggle to see if it works. There are other values to toggle without having abnormal. :o

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