Coding section....
Hello everyone i was wondering how do u find the x.y.z of a combat arms player or something because everyone tells me to find opk and tele kill and aimbot and all that good stuff u need to find the x.y.z. so do u know what program i would ues to find this and how i would find it in the program and if this is to complex can u tell me how to find the x.y.z of a place on your screen or something. Thanks
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Coding section....
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You could use a D3D World To Screen. But if you are looking for telekill, the random player pointer would work. Just move the player pointer to Random player pointer plus 0xCC.
can u send me a link to downlaod
and kind explain it a littl more but thanks
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If you dont understand what he is saying then you are not ready to code a high feature like that.
stick with commands :P
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how can we get random pointer?
i have like 30 sec interval to use the cheat engine
No credits to me for this
1. Open up cheat engine and chose engine.exe as the process then find the x and y player position addresses with cheat engine.
(A)find a ladder (like the big one at snow valley) go up a little and search for unknown initial value
(B) Then go up or down on the ladder and search for changed value.
(C) Repeat step C until you get one address. This is your Y player position.
(D) Then repeat step A thru C but on a flat surface like the top of the tower in snow valley. This one will be your X player position.
Don't know i need CE or maybe it will work with MHS? If we make a private room i can try
Last edited by Amatowarrior; 06-30-2010 at 01:15 PM. Reason: Totally wrong text
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oki thx but i have my pointer
i need to find the enemy pointer.
i found the dinamic pointer for the enemy name and the address which writes to that dinamic addy but steel dont work :S.
is there enother way to find the enemy pointer?