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    awdacwadc's Avatar
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    DrawTextEngine x64

    DrawTextEngine x32/x64 VirtualFunction.
    Trade for WeaponAttribute hook

    Code:
    // CFPH, CFNA
    void DrawTextEngine(int x, int y, int color, const char* text)
    {
          auto ltclientshell = *(DWORD64*)(CShell + LTClientShell);
          auto thiz = *(DWORD64*)ltclientshell;
    
          typedef int(__thiscall* tDrawText)(void*, int, int, int, int);
          (*(tDrawText**)thiz)[0x00A8 / 4](ltclientshell , (int)text, x, y, color);
    }
    Last edited by awdacwadc; 09-01-2021 at 04:20 PM.

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