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  1. #1
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    Post MPGH Loader - Beta Edition [No Flash Install Required]


    [MPGH] Loader Beta: Revision 1.2



    Description:
    A spare time project in its early Beta phase!
    Running AQW 2.009.
    It no longer overlays on top of your default in game menu.
    Now with a working Sniffer, no spammer yet as it will be time consuming to make.
    Updated Move to room/cell feature no longer do you need to type although the option hasn't been removed.
    The Bank button now shows your items again.
    Now that you have a sniffer the bot can farm a single item for you, you must grab the item ID directly such as 32145/etc.. I know why one?....
    I DO NOT HAVE UNLIMITED TIME, it will eventually be advanced. The basic attack bot has remained basic and has its "issues".
    Set your attack range, and more! I'm quite tired and no longer feel like typing....so Here it is.


    The sniffer is using a sort of newish method....so...you get more data than you need, if you post live videos do so after logging in...or everyone will see your password....I am working on creating filters.

    1> You MUST run the installer first or the sniffer/loader itself will not work. [IT CAN BE RAN FROM ANYWHERE]

    2> After that make sure you have placed the files in YourDocumentsFolder/MPGHLoader <-- if you ran the installer the folders already there.

    3> If you attempt to place the files elsewhere, THEY WILL NOT WORK.

    4> The sniffer is in an alpha state, I literally barely built it, it has many updates to come, such as filtering out the debug BS.

    5> It no longer autoloads the file head to YourDocuments/MPGHLoader and load the .mpghloader file.

    Credits:
    IfOnlyYouKnew
    [MPGH] Poonce
    [MPGH] Meme
    (Meme is also the reason you have the sniffer already, won't lie I was dodging it)


    Virus Scans: VirusTotal | Jotti
    2 false positives different companies than usual lol, if its not one its another.
    <b>Downloadable Files</b> Downloadable Files
    Last edited by meme; 10-20-2021 at 10:01 PM.

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  3. #2
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    Quote Originally Posted by Hennessy View Post
    meme is shittiest general mod ever.
     
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  5. #3
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    Infinite attack range is now setup, It worked without a problem. It will not be included until the next update in which I'd like to first create a minimum of 10 more commands. In the GIF displayed it has been implemented into the "Basic Attack Bot" in the update it will have its own label/button.
    (I will likely allow you to set your own range, 20000 is where you should cap it)
    [Still learning to work with flash sorry there is nothing super useful yet]
     




    Update: Got cell retrieval working. [Will also be creating a button for that](Gets current maps list of cells)

    Update 2: Cell retrieval will be accomplished by typing in the desired number 0-?? [This will allow for easier Wiki/Room correlation] (you only need to know the number of the room you want such as 1 or 22, if empty it will return "null" )
    (For testing/display I used the Load Quest button)[It will normally just run in its own textbox]
     

    Update 3: Added a MovetoCell box. You will be able to hop around easily now.

    Update 4:
     

    Last edited by IfOnlyYouKnew; 09-07-2021 at 03:24 PM. Reason: Update 4

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  7. #4
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    Lightbulb

    Getting closer to releasing the next update, still a little ways to go. I have been attempting to stabilize everything. So far so good! The lag you see is from is the console being set to show commands, so you won't have the lag in the release no worries. That's why I ported Home.

    Placed a custom Title over the OMG Client one to keep those classic cheating vibes on point.



    Update: Began adding in skill options to the basic bot system and an attempted correction for when self targeted from healing (it won"t stay focused on your player) (Having some animation bugs that aren't clearing the effects )

    Display: Attempting to fix animations not clearing/time between skills used adjusted/improved upon
     
    Last edited by IfOnlyYouKnew; 09-09-2021 at 11:45 PM. Reason: Update:

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  9. #5
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    Post Updated UI/Options

    Made more UI Changes, included more options. Currently the bot can pickup a single chosen drop(until its stack limit of course)
    It will also deselect the Player on its own after a heal/self selecting spell.
    Edit: Goto is now fixed(No need to be in a separate map anymore)
     


    What are some of the features everyone is wanting to see most? Let me know please.
    [DONT ASK FOR A BOTTING OPTION(that's what I'm slowly working toward already)]
    Some things will be quick and easy to add, if that's the case with what you ask it will be added.
    Last edited by IfOnlyYouKnew; 09-10-2021 at 02:52 PM.

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  11. #6
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    let me know if you want this merged with the main thread

    //approved
    Quote Originally Posted by Hennessy View Post
    meme is shittiest general mod ever.
     
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  13. #7
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    Quote Originally Posted by meme View Post
    let me know if you want this merged with the main thread

    //approved
    When you get the chance, yes please!
    Thank you.
    Last edited by IfOnlyYouKnew; 09-17-2021 at 01:34 PM.

  14. #8
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    Final Update: Hack Status Patched

    Hello everyone. I no longer have time to mess around in flash, for who knows how long, possibly forever.

    Spider patched my menu attachment method and I don't feel like figuring it out. Hope grimoire is still working for everyone at least a little.
    For now I have created a working portable OMG Loader, running on spiders newest settings, whilst not allowing cheats maybe someone will learn from it.
    Virus Scans: VirusTotal Jotti
    1 False flag due to flash usage.

    <b>Downloadable Files</b> Downloadable Files

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    Quote Originally Posted by Hennessy View Post
    meme is shittiest general mod ever.
     
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  18. #10
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    the final release for a whopping 24 hours

    //approved
    Quote Originally Posted by Hennessy View Post
    meme is shittiest general mod ever.
     
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  19. #11
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    Quote Originally Posted by meme View Post
    the final release for a whopping 24 hours

    //approved
    just to get the excitement back up
    Lol I swear I know what I'm doing

    - - - Updated - - -

    On a totally unrelated note, anyone that plays ROTMG that misses the old auto-nexus/heal will be happy to know a new c# program release will be coming soon.
    I have a friend who has played it for years and tried the hacks today and none worked so I coded a new one
    Last edited by IfOnlyYouKnew; 10-13-2021 at 12:16 AM.

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  21. #12
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    Next-Update: While the next update may not be for another few days, I have taken a page from Spiders book and added a little less annoyance to the custom menus layout. Due to me not always being able to actively work on it there are some bugs I'm sure everyone using the MPGH Loader is aware of. Well fret 20% less because I included a variated form of the toolbar from Revenant. Thank you Spider! Sadly just like the others revenant is quite broken, most of the methods used within it no longer work. Luckily I rewrote some of the toolbar and merged it with my MPGH loader, to clarify no I did not include revenant, just one of the methods.

    Screenshot:

    The bar will no longer sit over the official in game menu, allowing you to access the original menu once again! I will do my best to keep at it.
    I also rewrote the Tele feature.....now its easy to tp from room to room with no typing lmao.

    Update:
    99% sure Spiders rewriting a new engine, with every update another piece reverts to the "Legacy Flash Client" warning letting you know the version of the game you are connecting to isn't the latest one (sort of). If it keeps up like this there will be more and more breaking everyday. Requiring more consistent hack updates as well.

    Update 2: [Five minutes later...] Lmfao fixed some of the legacy/security issues I was having that were not allowing you to click on player names in the bottom right.
    [Actually I think somehow I was connecting to different version of the game than release....won't lie lots of changes are coming, although most aren't major, yet]

    Update 3: Although not today because no, I will be removing/changing most of the MPGH Loader's custom menu items as they are irrelevant now that the original menu is showing.

    Update 4: Now running on OMG Version 2.008! I believe it to be the latest. I have a lot to sift through and fix, certain updates have enabled legacy calls that will freeze your in game view even though you are still connected, I am working on updating those for the best compatibility.

    Grim++ is running 2.005 at the moment.

    This is an easy way to tell, when you click on your house icon.


    2.008 Patch Notes

    Update 5: Now running 2.009 ....these updates seem to be coming at me consistently It's like they don't want to be hacked or something...lol
    There aren't even release notes on 2.009 yet :'(

    Version 2.009 consist of item id changes, proxy changes, literally the inventory functions have different code already, making the old code I used useless, not that I haven't been updating, I'm just keeping you informed that I am indeed doing things more actively than I really have the time for. I removed the MPGH version and have allowed it to tell you which version you are running with the MPGH tagged after. [The display is just the version number its behind the version I have built]

    and for those wondering....no sleep is for the weak, I don't sleep, I go comatose
    well sh*t! Spiders updates even made my menus load quicker. Go Team.

    Lol from the original loader I built, to the code it runs now to connect so many rewrites recently.

    As soon as I post I've gotten it they update it
    They tried to pull a sneaky on me, but I resolved it already.
    Edit: Maybe they weren't pulling a sneaky move, but it seems like they removed an updated feature after like 3 hours of deploying the files.
    Edit #idek: They seemed to have officially removed/changed the method for a feature they had just added. [I checked the Launcher version to verify]

    Obfuscation <-- 90% of all "Security"

    Lmao you read a lot didn't you, Goodnight nearing 2-4 AM my time. I have not posted any of the updates seen in this comment yet, waiting on the new program logo
    Last edited by IfOnlyYouKnew; 10-16-2021 at 03:57 AM. Reason: 2.009

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  23. #13
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    The current release can no longer load your bank items, in the next update the issue has been resolved.

    Spider updated the SWF grimoire runs off of so now its running 2.009 as well!

    Removed quite a few of the old buttons, slowly working on revamping and replacing the old menu method.

    A new menu/style may not come for awhile, due to time limitations/I will be somewhere without a PC/Internet and not have any control/choice over it. I will attempt as much as I can before this becomes the case. Once I get settled back down after I will likely continue the program. Until then I will be adding as much as humanly possible


    Update: Sort of managed to get a packet sniffer working <--- This is how learning it so far has made me feel.
    Since I use a published projector to run the swf debugging is disabled and my knowledge base is not that of Spiders/Bineys.

    Although I figured out a way that will work for those trying to see the output information as a whole. aka get true item id's/packet info.

    1: You will need to run a flash debugger, don't worry it's also a projector. Found Here --> Adobe Flash Player - Debug Downloads]

    After that we have to allow the local MPGHLOADER SWF to access the web by setting up a security policy for it otherwise adobe will block all outgoing/incoming connections to the file and done ish for now. I learned all of this in the last hour or so....my brain hurts a little, I tried many other things first to no avail/even more of a headache. I will likely be creating a c# program to begin managing the MPGH Loader and do all these things for you. It's going to take me some time.

    We are on the way to having a Packet Sniffer/Spammer of course using a different method/setup than many of the ones you know.
    Last edited by IfOnlyYouKnew; 10-18-2021 at 11:40 AM.

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  25. #14
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    Post Upcoming update.

    Alright for those wanting to prepare for the next release that would like to be able to receive the debug data a.k.a. your packet/code sniffer

    1. Download the Debugger - Here

    2. Download this comments attachment. Virus Scans: VirusTotal | Jotti

    3. Run the attachment to install two needed files/settings for the debugger.

    4. When I release the next beta-edition.exe I will also pack in the SWF file itself.

    5. Head to your documents and you should see a folder named MPGHLoader

    6. Place the SWF there and nowhere else or you will not be able to access the web on the debugger.

    7. You are ready for later! I still have some coding to do beyond this point.


    Edit: I got an alpha sniffer working. Granted its not set to make things simple yet, or maybe never idk.
    <b>Downloadable Files</b> Downloadable Files
    Last edited by IfOnlyYouKnew; 10-18-2021 at 11:43 AM.

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    Quote Originally Posted by IfOnlyYouKnew View Post
    Alright for those wanting to prepare for the next release that would like to be able to receive the debug data a.k.a. your packet/code sniffer

    1. Download the Debugger - Here

    2. Download this comments attachment. Virus Scans: VirusTotal | Jotti

    3. Run the attachment to install two needed files/settings for the debugger.

    4. When I release the next beta-edition.exe I will also pack in the SWF file itself.

    5. Head to your documents and you should see a folder named MPGHLoader

    6. Place the SWF there and nowhere else or you will not be able to access the web on the debugger.

    7. You are ready for later! I still have some coding to do beyond this point.


    Edit: I got an alpha sniffer working. Granted its not set to make things simple yet, or maybe never idk.
    Great work! This looks promising!!

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