hiro8888 (04-14-2023),Shape_Snatch (01-11-2022)
I've created fun game modes such as Berserk, Defender, Nerfer, and, Gambler.
In these game modes, all skills get their corresponding extra effects. You can switch between them anytime you like.
Berserk Features:
- Sacrifices HP for Increased Damage
Defender Features:
- Heals and Improves Defense in exchange for Accuracy
Nerfer Features:
- Increases Mana Cost of skills but applies extra nerf effects on the enemy
Gambler Features:
- Multiply Damage by 4x but your HP and MP become 1 and the opponent's effects are reset [this means you're guaranteed to die if your opponent attacks on the next turn]
- Apply devastating effects on your enemy for 99 turns in exchange for all your potions [except Stun]
- Stun enemy for 10 turns but get -200 to All Resist for 99 turns
- Sacrifice 100 HP each turn to decrease enemy HP and MP by 200 [99 turns]
- Get 999 All Resist but get -999 Boost [5 turns]
- Increase all Stats permanently by 15 in exchange for 50 HP each turn [99 turns]
- Reset All Cooldowns but each skill Cooldown becomes 99 after they are casted
These are what I have so far. I need 7 more effects to complete the Gambler Mode. If you have any suggestions, kindly tell me so that I can add more interesting things to the gameplay. That said, you may also suggest other Game Modes that you think are interesting. Hopefully, we can compile our ideas on this thread so that we can make the gameplay more enjoyable.
Note: [I have only been able test these things on Spider's S trainer as I still have to decide whether to put it on a separate swf or not. But by the time it's complete, I may have to send a revamp of Shape_Snatch's Fixed version rather than a standalone swf]
Last edited by Jikaronan; 01-11-2022 at 12:15 AM.
hiro8888 (04-14-2023),Shape_Snatch (01-11-2022)