Been messing around in zombies and was having fun running around with ridiculously over-modded weapons. Ran into a bit of a hiccup when I realized that pack-a-punching the weapon will reset it back to its "baseline" loadout's attachments.

I know you can give yourself upgraded weapons but is there any way to add the 2nd pack-a-punch's alternate ammo type (AAT)? For blast furnace, dead wire, turned, thunder wall, or fire works?

Tried most of the likely suspects but none worked:
/give ar_m16_upgraded_aat_dead_wire
/give ar_m16_upgraded_aat_deadwire
/give ar_m16_upgraded_dead_wire
/give ar_m16_aat_dead_wire
/give ar_m16_dead_wire
/give smg_standard_upgraded_blast_furnace
/give smg_standard_upgraded_blastfurnace
/give smg_standard_upgraded_aat_blast_furnace
/give smg_standard_upgraded1
/give smg_standard_upgraded_aat_1
/give smg_standard_upgraded_aat1
/give smg_standard_aat1
/give smg_standard_upgraded+aat_dead_wire
/give smg_standard_upgraded+aat_1


etc etc etc.

Anyone know if this can be done via console or what the specific terms would be?