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  1. #1
    fuccy's Avatar
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    Angry Actionscript enable allowNetworking

    Working on a marketplace bot. I have created a custom marketplace.swf file which I can use to exfil data. My plan originally was to send item data over http requests using flash.net.URLrequest and what not. However it appears that networking is disabled by what ever engine trove uses to run their actionscript programs. Ive looked into and in a normal flash app there is an html attribute called allowNetworking. My current theory is that if I can find were ever the engine sets this I can change it and allow the actionscripts to send data over localhost. My problem currently is that the string "allowNetworking" is not hard coded in any of the games files (I have not done through searches only a findstr on the trove directory). I can however find this string in a dump of the games running memory (view task manager create dmp). Anyone have any idea were this might be getting set or how to enable "allowNetworking"?

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    Edit

    heres the code im trying to run. Its located in the MarkplaceItem class and its called in thew constructor. Its throwing an "IllegalOperationError"
    Attached Thumbnails Attached Thumbnails
    bad.PNG  

    Last edited by fuccy; 09-04-2022 at 02:42 PM. Reason: more info

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