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  1. #31
    moleli@4mail.top's Avatar
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    Quote Originally Posted by creapygames View Post
    There is a Anti cheat on the game, you are saying stuff out checking, the 24H bans are the anti cheat system they have added on the game, also the game leave logs files.

    Ok.
    I wouldn't call sanity checks an anti cheat.

    I also extensively tested what gets you banned and what doesn't. The only thing that gets you banned out of the public AOBs is speed hacking---And that only happens if you jump from one instance to the next way too quickly.

    You could run around in a single instance all you want. You will not get clapped.

    I do not know what exactly they are checking. I do know for sure it is the time between different instances and how much experience you accumulate per shot.

    That is why XP hacking is also safe, if you don't over do it. A 40% damage increase shouldn't get you banned.
    Last edited by moleli@4mail.top; 02-02-2023 at 11:06 AM.

  2. #32
    creapygames's Avatar
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    All is safe, and nothing is safe at the same moment, if you do the thing right all good.

    If you are screwing around mayb you gonna trigger a 24H ban.

    If you are really unlucky well, manual bans are there too

  3. #33
    kkaito_1412's Avatar
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    Hi! Am i doing wrong?

    Quote Originally Posted by marangone View Post
    Thank you from creapygames and another
    https://www.mpgh.net/forum/showthread.php?t=1566727
    https://www.mpgh.net/forum/showthread.php?t=1564587

    Fast Loot
    02 7B 86 16 00 04 28 E0 00 00 0A 06 5A 58 7D 86 16 00 04 22 00 00
    02 7B 86 16 00 04 22 CD CC CC 3D 06 5A 58 7D 86 16 00 04 22 00 00
    OR
    XX XX XX XX XX XX 22 CD CC CC 3D XX XX XX XX XX XX XX XX XX XX XX

    Infinite Energy
    22 00 00 C0 3F 5A 58 7D 90 40 00 04 02 7B 90 40 00 04 02 7B
    22 00 00 70 41 5A 58 7D 90 40 00 04 02 7B 90 40 00 04 02 7B
    OR
    XX XX XX 70 41 XX XX XX XX XX XX XX XX XX XX XX XX XX XX XX

    Zombie Attacks Old by creapygames or another... ty
    16 0A 12 01 FE 15 55 00 00 01 20 00 1C 11 00 0C
    17 XX XX XX XX XX XX XX XX XX XX XX XX XX XX XX

    1 HIT
    02 7B 73 12 00 04 7B 18 12 00 04 28 2A 2A 00 06 16 6B 3D XX
    02 7B 73 12 00 04 7B 18 12 00 04 28 2A 2A 00 06 16 6B 3D 00

    Fast Sprint Old Code by creapygames or another... ty Warning! (me use it by CE)
    60 40 22 CD CC 8C 3F 22 35 78 8E 3B 11 10 6B 5A 58 5A 22 9A
    XX XX XX XX XX 7A 40 XX XX XX XX XX XX XX XX XX XX XX XX

    i just test with 2nd acc but it working again and again.

    ANYONE GIVE ME CODE BOOST EXP PLEASE
    I changed the value of super sprint in Hex editor but still I'm feeling like I carrying heavy items and my character is still walking slow.

  4. #34
    creapygames's Avatar
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    Quote Originally Posted by kkaito_1412 View Post
    I changed the value of super sprint in Hex editor but still I'm feeling like I carrying heavy items and my character is still walking slow.
    cause there is another hex line with the same aob need be changed too if not the aob is outdate

  5. #35
    RICHTER241089's Avatar
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    Alguien tiene este AoB actualizado?

    AoB = AOBScan("89 87 CC 00 00 00 D9 05")

    if (AoB and AoB.getCount()==2)
    then

    print("Ghost Ammo 1 Ok")

    writeBytes(tonumber(AoB[0],16)+2, 0x80)

    writeBytes(tonumber(AoB[1],16)+2, 0x80)

    else

    Print("Ghost Ammo 1 OFF")

    end

  6. #36
    iViitico's Avatar
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    for me DZA need update so im searching and this what i got and work perfectly

    AoB = AOBScan("16 0A 12 01 FE 15 ?? 00 00 01 20 00 1C ?1 00 0C")
    if (AoB) then
    print("Turn off zombie attacks Succeed")
    for i=0,4 do
    writeBytes(tonumber(AoB[i],16), 0x17)
    end
    AoB.Destroy()
    AoB = nil
    else
    print("Turn off zombie attacks Fail Need Update")
    end
    Last edited by iViitico; 02-04-2023 at 08:24 AM.

  7. #37
    creapygames's Avatar
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    Quote Originally Posted by iViitico View Post
    for me DZA need update so im searching and this what i got and work perfectly

    AoB = AOBScan("16 0A 12 01 FE 15 36 00 00 01 20 00 1C 01 00 0C")
    if (AoB) then
    print("Turn off zombie attacks Succeed")
    for i=0,4 do
    writeBytes(tonumber(AoB[i],16), 0x17)
    end
    AoB.Destroy()
    AoB = nil
    else
    print("Turn off zombie attacks Fail Need Update")
    end
    DZA Have 2 similar AOBs related:
    16 0A 12 01 FE 15 36 00 00 01 20 00 1C 01 00 0C
    16 0A 12 01 FE 15 55 00 00 01 20 00 1C 11 00 0C

    you need change both to have a working DZA

  8. #38
    iViitico's Avatar
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    Quote Originally Posted by creapygames View Post
    DZA Have 2 similar AOBs related:
    16 0A 12 01 FE 15 36 00 00 01 20 00 1C 01 00 0C
    16 0A 12 01 FE 15 55 00 00 01 20 00 1C 11 00 0C

    you need change both to have a working DZA
    con el 55 no me sale solo me salen los 16 0A 12 01 FE 15 36 fueron los que edite y me funciono

  9. #39
    creapygames's Avatar
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    Quote Originally Posted by iViitico View Post
    con el 55 no me sale solo me salen los 16 0A 12 01 FE 15 36 fueron los que edite y me funciono
    Si buscas en cheat engine esto > 16 0A 12 01 FE 15 ?? 00 00 01 20 00 1C ?1 00 0C
    te saldran los actuales.

  10. #40
    iViitico's Avatar
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    Quote Originally Posted by creapygames View Post
    Si buscas en cheat engine esto > 16 0A 12 01 FE 15 ?? 00 00 01 20 00 1C ?1 00 0C
    te saldran los actuales.
    a eso no lo sabia, utilizar el ?? porque de hecho tuve que cambiar algunas cosas para que me funciones, edito y lo pongo como tu lo acaba de poner. gracias creapy

  11. #41
    creapygames's Avatar
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    Quote Originally Posted by iViitico View Post
    a eso no lo sabia, utilizar el ?? porque de hecho tuve que cambiar algunas cosas para que me funciones, edito y lo pongo como tu lo acaba de poner. gracias creapy
    de nada bro

  12. #42
    mrnamz's Avatar
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    Quote Originally Posted by RICHTER241089 View Post
    AoB = AOBScan("89 87 CC 00 00 00 D9 05")

    if (AoB and AoB.getCount()==2)
    then

    print("Ghost Ammo 1 Ok")

    writeBytes(tonumber(AoB[0],16)+2, 0x80)

    writeBytes(tonumber(AoB[1],16)+2, 0x80)

    else

    Print("Ghost Ammo 1 OFF")

    end
    CE says it works, but in game it doesn't work? Ammo still consumes, when there is no ammo can't fire?

  13. #43
    Noworriesmate's Avatar
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    Quote Originally Posted by rojane View Post
    I tell you it's not safe to use, might get perma ban just go grind

    - - - Updated - - -



    you're doing it wrong, change the number 17 to 16 AoB must be 16 0A 12 01 FE 15 55 00 00 01 20 00 1C 11 00 0C not 17 0A 12 01 FE 15 55 00 00 01 20 00 1C 11 00 0C and before the "Communicating With Server" pops up, pause the game. That's it hope it helps
    Its stuck at "Communicating Server", how to solve this problem?

  14. #44
    Noworriesmate's Avatar
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    Quote Originally Posted by RICHTER241089 View Post
    AoB = AOBScan("89 87 CC 00 00 00 D9 05")

    if (AoB and AoB.getCount()==2)
    then

    print("Ghost Ammo 1 Ok")

    writeBytes(tonumber(AoB[0],16)+2, 0x80)

    writeBytes(tonumber(AoB[1],16)+2, 0x80)

    else

    Print("Ghost Ammo 1 OFF")

    end

    I think its not work. I'm tested in CE, and it say "OFF". Did you have any code again for ghost ammo?

  15. #45
    kkaito_1412's Avatar
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    :)

    Quote Originally Posted by marangone View Post
    @ @ @ @ @ @ @ @ @ @ DF CLIENT121 2/1/23 @ @ @ @ @ @ @ @ @ @

    Fast Loot
    02 7B DF 16 00 04 28 E0 00 00 0A 06 5A 58 7D DF 16 00 04 1F 53 6B
    02 7B DF 16 00 04 22 CD CC CC 3D 06 5A 58 7D DF 16 00 04 1F 53 6B
    OR
    XX XX XX XX XX XX 22 CD CC CC 3D XX XX XX XX XX XX XX XX XX XX XX

    Infinite Energy
    22 00 00 C0 3F 5A 58 7D ED 40 00 04 02 7B ED 40 00 04 02 7B
    22 00 00 70 41 5A 58 7D ED 40 00 04 02 7B ED 40 00 04 02 7B
    OR
    XX XX XX 70 41 XX XX XX XX XX XX XX XX XX XX XX XX XX XX XX

    Zombie Attacks Old by creapygames or another... ty
    16 0A 12 01 FE 15 55 00 00 01 20 00 1C 11 00 0C
    17 XX XX XX XX XX XX XX XX XX XX XX XX XX XX XX

    1 HIT
    02 7B AE 12 00 04 7B 53 12 00 04 28 2A 2A 00 06 16 6B 3D 48
    02 7B AE 12 00 04 7B 53 12 00 04 28 2A 2A 00 06 16 6B 3D 00

    Fast Sprint Old Code by creapygames or another... ty Warning! (me use it by CE)
    60 40 22 CD CC 8C 3F 22 35 78 8E 3B 11 10 6B 5A 58 5A 22 9A
    XX XX XX XX XX 7A 40 XX XX XX XX XX XX XX XX XX XX XX XX

    Fast Barricading old code by creapygames
    0A 7E 50 1F 00 04 28 E0 00 00 0A
    0A 7E 50 1F 00 04 22 CD CC CC 3D

    More Loot old code by goderdzinio25 or another... Ty
    00 03 00 F4 64 1B 00 79 11 03 00 29 65 1B 00 EC
    00 03 00 F4 64 1B 00 14 11 03 00 29 65 1B 00 EC
    ANYONE GIVE ME CODE BOOST EXP PLEASE

    - - - Updated - - -

    CLIENT 121 CE

    Thank you old code by creapygames

    AoB = AOBScan("02 7B DF 16 00 04 28 E0 00 00 0A 06 5A 58 7D DF 16 00 04 1F 53 6B")
    if (AoB) then
    print("Fast Loot Succeed")
    writeBytes(tonumber(AoB[AoB.getCount()-1],16)+6, 0x22, 0xcd, 0xcc, 0xcc ,0x3d)
    AoB.Destroy()
    AoB = nil
    else
    print("Fast Loot Fail Need Update")
    end

    AoB = AOBScan("16 0A 12 01 FE 15 55 00 00 01 20 00 1C 11 00 0C")
    if (AoB) then
    print("Turn off zombie attacks Succeed")
    for i=0,4 do
    writeBytes(tonumber(AoB[i],16), 0x17)
    end
    AoB.Destroy()
    AoB = nil
    else
    print("Turn off zombie attacks Fail Need Update")
    end

    AoB = AOBScan("02 7B AE 12 00 04 7B 53 12 00 04 28 2A 2A 00 06 16 6B 3D 48")
    if (AoB) then
    print("1hit activated")
    for x=0, AoB.getCount()-1 do
    writeBytes(tonumber(AoB[x],16)+19, 0x00)
    end
    else
    print("1hit deactivated")
    end

    AoB = AOBScan("60 40 22 CD CC 8C 3F 22 35 78 8E 3B 11 10 6B 5A 58 5A 22 9A")
    if (AoB) then
    print("Super Sprint activated")
    for x=0, AoB.getCount()-1 do
    writeBytes(tonumber(AoB[x],16)+5, 0x7A, 0x40)
    end
    else
    print("Super Sprint deactivated")
    end

    AoB = AOBScan("22 00 00 C0 3F 5A 58 7D ED 40 00 04 02 7B ED 40 00 04 02 7B")
    if (AoB) then
    print("Infinite Energy OK")
    for x=0, AoB.getCount()-1 do
    writeBytes(tonumber(AoB[x],16)+3, 0x70, 0x41)
    end
    else
    print("Infinite Energy FAILED")
    end

    AoB = AOBScan("0A 7E 50 1F 00 04 28 E0 00 00 0A")
    if (AoB) then
    print("Fast Barricade Activated")
    writeBytes(tonumber(AoB[AoB.getCount()-1],16)+6, 0x22, 0xcd, 0xcc, 0xcc ,0x3d)
    AoB.Destroy()
    AoB = nil
    else
    print("Fast Barricade Deactivated")
    end

    AoB = AOBScan("00 03 00 F4 64 1B 00 79 11 03 00 29 65 1B 00 EC")
    if (AoB) then
    print("More Loot Actived")
    for x=0, AoB.getCount()-1 do
    writeBytes(tonumber(AoB[x],16)+7, 0x14)
    end
    else
    print("More Loot Deactived")
    end

    There's new update.

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