Thread: BLACK MAGIC

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  1. #31
    MizukoSan's Avatar
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    Update pls

  2. #32
    thienny's Avatar
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    working as of when this is posted

    Quote Originally Posted by MizukoSan View Post
    Update pls
    [date]
    LastUpdateSupport= 27/09/2024
    [skip]
    Size=4
    Base=0x11EB1B8
    xOffsets=0xC+0x28+0x54+0x88+0xAC+0x4+0x80
    yOffsets=0xC+0x28+0x54+0x88+0xAC+0x4+0x84
    zOffsets=0xC+0x28+0x54+0x88+0xAC+0x4+0x88
    [acceleration]
    Size=4
    Base=0x11EB1B8
    xOffsets=0x0+0x28+0xA0+0x68+0xAC+0x4+0xB0
    yOffsets=0x0+0x28+0xA0+0x68+0xAC+0x4+0xB4
    zOffsets=0x0+0x28+0xA0+0x68+0xAC+0x4+0xB8
    [view]
    Size=4
    Base=0x11EB1B8
    xOffsets=0x4+0x24+0x84+0x0+0x100
    yOffsets=0x4+0x24+0x84+0x0+0x104
    zOffsets=0x4+0x24+0x84+0x0+0x108
    [speed]
    Size=4
    Base=0x11EB1B8
    Offsets=0x8+0x28+0xC4+0x2DC+0x1E4
    [camera_Distance]
    Size=0x11EB1B8
    Base=0x11EB1B8
    minOffset=0x4+0x38
    maxOffset=0x4+0x3C
    [cView]
    Size=4
    Base=0x11EB1B8
    Hight=0x4+0x28
    Width=0x4+0x2C
    [StatEncKey]
    Size=4
    Base=0x11EB1B8
    Offsets=0x8+0x28+0xC4+0x2DC+0x1D8
    [InputBox]
    Size=4
    Base=0x11EB1B8

  3. #33
    MizukoSan's Avatar
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    Quote Originally Posted by thienny View Post
    [date]
    LastUpdateSupport= 27/09/2024
    [skip]
    Size=4
    Base=0x11EB1B8
    xOffsets=0xC+0x28+0x54+0x88+0xAC+0x4+0x80
    yOffsets=0xC+0x28+0x54+0x88+0xAC+0x4+0x84
    zOffsets=0xC+0x28+0x54+0x88+0xAC+0x4+0x88
    [acceleration]
    Size=4
    Base=0x11EB1B8
    xOffsets=0x0+0x28+0xA0+0x68+0xAC+0x4+0xB0
    yOffsets=0x0+0x28+0xA0+0x68+0xAC+0x4+0xB4
    zOffsets=0x0+0x28+0xA0+0x68+0xAC+0x4+0xB8
    [view]
    Size=4
    Base=0x11EB1B8
    xOffsets=0x4+0x24+0x84+0x0+0x100
    yOffsets=0x4+0x24+0x84+0x0+0x104
    zOffsets=0x4+0x24+0x84+0x0+0x108
    [speed]
    Size=4
    Base=0x11EB1B8
    Offsets=0x8+0x28+0xC4+0x2DC+0x1E4
    [camera_Distance]
    Size=0x11EB1B8
    Base=0x11EB1B8
    minOffset=0x4+0x38
    maxOffset=0x4+0x3C
    [cView]
    Size=4
    Base=0x11EB1B8
    Hight=0x4+0x28
    Width=0x4+0x2C
    [StatEncKey]
    Size=4
    Base=0x11EB1B8
    Offsets=0x8+0x28+0xC4+0x2DC+0x1D8
    [InputBox]
    Size=4
    Base=0x11EB1B8
    Thank you, so much.. <3

  4. The Following User Says Thank You to MizukoSan For This Useful Post:

    thienny (2 Weeks Ago)

  5. #34
    Vashtetr's Avatar
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    I made a thread for auto updating pointers. if the offsets dont change it should always work

  6. #35
    mdameow's Avatar
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    update please

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