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  1. #1
    Flechering's Avatar
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    Post How to PERMANENTLY Save Inject in 2024!

    Get a last launched account from 2022 July or older just not newer
    Save Inject it like you remember doing it back in the days and profit.
    Make sure to only grab the cookie after the login sequence and quit the game to avoid the game calling the route /get-all which migrates everything.

    Only works once if you mess it up it's messed up for that account.

    That's it.

    You can do the rest I will not spoon-feed you guys into a baby step by step, have other people help you out in this thread if you are lost, do not use if you're scared of ban; but this is safe for now.

  2. #2
    8otto's Avatar
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    Quote Originally Posted by Flechering View Post
    Get a last launched account from 2022 July or older just not newer
    Save Inject it like you remember doing it back in the days and profit.
    Make sure to only grab the cookie after the login sequence and quit the game to avoid the game calling the route /get-all which migrates everything.

    Only works once if you mess it up it's messed up for that account.

    That's it.

    You can do the rest I will not spoon-feed you guys into a baby step by step, have other people help you out in this thread if you are lost, do not use if you're scared of ban; but this is safe for now.
    Interesting, I don't have an old account to test, but to make sure that the profile doesn't be migrated, you can use this AutoResponder rule on Fiddler (.farx)

    Code:
    <?xml version="1.0" encoding="utf-8"?>
    <AutoResponder LastSave="2024-08-25T10:14:55.0469828+02:00" FiddlerVersion="5.0.20244.10953">
      <State Enabled="true" AcceptAllConnects="false" Fallthrough="true" UseLatency="false">
        <ResponseRule Match="api/v1/dbd-character-data/get-all" Action="*drop" Enabled="true" />
      </State>
    </AutoResponder>
    Last edited by 8otto; 08-25-2024 at 03:16 AM.

  3. #3
    joao1103's Avatar
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    I have no experience on the old methods of injecting, I only started the account modding on the Temp Save era already.
    I have an old account to try it out on epic games, if you could get me the minimum information on how to do it, it would be appreciated <3

  4. #4
    Porto88's Avatar
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    Quote Originally Posted by 8otto View Post
    Interesting, I don't have an old account to test, but to make sure that the profile doesn't be migrated, you can use this AutoResponder rule on Fiddler (.farx)

    Code:
    <?xml version="1.0" encoding="utf-8"?>
    <AutoResponder LastSave="2024-08-25T10:14:55.0469828+02:00" FiddlerVersion="5.0.20244.10953">
      <State Enabled="true" AcceptAllConnects="false" Fallthrough="true" UseLatency="false">
        <ResponseRule Match="api/v1/dbd-character-data/get-all" Action="*drop" Enabled="true" />
      </State>
    </AutoResponder>
    do u know a way for steam?

  5. #5
    Killgrave's Avatar
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    Quote Originally Posted by Porto88 View Post
    do u know a way for steam?
    Same Method for any dead by daylight platform, you just need an SSL Bypass for it to work on steam

  6. #6
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    Quote Originally Posted by Killgrave View Post
    Same Method for any dead by daylight platform, you just need an SSL Bypass for it to work on steam
    Code:
    const SteamUser = require('steam-user');
    const fetch = require('node-fetch');
    const cookie = require('cookie');
    
    var ticketID = ""
    
    const steamUser = new SteamUser();
    steamUser.logOn({ accountName: 'your username', password: 'your password' });
    steamUser.on('loggedOn', function() {
        steamUser.setPersona(SteamUser.EPersonaState.Online);
        steamUser.createAuthSessionTicket(381210, (err, ticket) => {
            if (err) {
                console.error('Error creating auth session ticket:', err);
                return;
            }
    
            const hexTicket = ticket.toString('hex');
    
            ticketID = hexTicket;
    
            steamUser.logOff()
        });
    });
    
    steamUser.on('disconnected', function() {
        const url = 'https://steam.live.bhvrdbd.com/api/v1/auth/provider/steam/loginWithTokenBody';
    
        const headers = {
          'Accept': '*/*',
          'Accept-Encoding': 'deflate, gzip',
          'Content-Type': 'application/json',
        };
        
        const data = {
          abortIfAlreadyLoggedInUnifiedAccount: false,
          clientData: {},
          token: ticketID.toString()
        };
    
        fetch(url, {
            method: 'POST',
            headers: headers,
            body: JSON.stringify(data)
          })
            .then(response => {
              const setCookieHeader = response.headers.raw()['set-cookie'];
              if (setCookieHeader) {
                const bhvrSessionCookie = setCookieHeader.find(cookieString => {
                  const parsedCookie = cookie.parse(cookieString);
                  return parsedCookie.bhvrSession;
                });
          
                if (bhvrSessionCookie) {
                  const parsedCookie = cookie.parse(bhvrSessionCookie);
                  console.log('bhvrSession:', parsedCookie.bhvrSession);
                } else {
                  console.log('bhvrSession not found');
                }
              } else {
                console.log('error');
              }
            })
            .catch(error => {
            console.error('error:', error);
        });
    });
    you can also use this node script then you dont need a ssl bypass

  7. #7
    tencid's Avatar
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    Thumbs up cross progression with save inject acc

    i got one of the injected accounts, everything is prestige 9 level 50, 10k addons all/items, legacy.
    would you guys say it is safe to merge this injected account?

  8. #8
    8otto's Avatar
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    Quote Originally Posted by tencid View Post
    i got one of the injected accounts, everything is prestige 9 level 50, 10k addons all/items, legacy.
    would you guys say it is safe to merge this injected account?
    10k items is not safe.. I merged injected account but I always did random generated and like 100-200 max

  9. #9
    tencid's Avatar
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    Quote Originally Posted by 8otto View Post
    10k items is not safe.. I merged injected account but I always did random generated and like 100-200 max
    so what are the chances that i am taking would you say? and would there be any way to reduce the amount anyway? too the 200 mark/area?
    and would the 10k addons get "flagged" per say? or what makes 10k add ons unsafe? just the large amount and the perfect number across every killer/surv?

  10. #10
    tencid's Avatar
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    8otto what do you use if you can share?

  11. #11
    8otto's Avatar
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    Quote Originally Posted by tencid View Post
    8otto what do you use if you can share?
    What do you mean? I use my Definitive Method (temporary unlock all)

    Yes I consider safe around 200 but it's relative, cheating is never safe..

  12. #12
    Birdiecool305's Avatar
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    I want to try this for steam but im not sure how, I only know how to use the market updater. Can someone help me please (if it's possible)?

  13. #13
    tencid's Avatar
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    Quote Originally Posted by 8otto View Post
    What do you mean? I use my Definitive Method (temporary unlock all)

    Yes I consider safe around 200 but it's relative, cheating is never safe..
    For an injected account? is it still patched? cause then how do i have an injected account with dracula and trevor p9 50

    if i can get an an account and do this stuff myself so that i can have a lower add on amount then 10k

  14. #14
    8otto's Avatar
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    Quote Originally Posted by tencid View Post
    For an injected account? is it still patched? cause then how do i have an injected account with dracula and trevor p9 50

    if i can get an an account and do this stuff myself so that i can have a lower add on amount then 10k
    Read 1st post (every word, maybe you missed something)

  15. #15
    tencid's Avatar
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    Quote Originally Posted by 8otto View Post
    Read 1st post (every word, maybe you missed something)
    1st post as in whichone?

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