All else that was on when testingCode:void main() { while(true) { memcpy((LPVOID)0x57207A, "\x6A\x01", 2); memcpy((LPVOID)0x57207A, "\x6A\x00", 2);
Am i suppose to add the SDK folder to my project properties for the glass walls? Not sure why im crashing o.OCode://Hide Weapons PushToConsole("drawguns 1"); PushToConsole("ShowBreath 1"); PushToConsole("ShowFps 1");