All so wrong lol.
Call WriteAByte("WarRock", &HAddie, &H90)
But its the wrong section -_-
Hey all,
Now i make antikick , it works fine , but only for a few minutes ,
In a waiting room (Example) i wait and dont press ready , all write "Kick him"
The master wrote "I cant" ..
Ok but when i will write something , or in a 16 ppl server the game crash -.-
How many nops must i write ?
THx
All so wrong lol.
Call WriteAByte("WarRock", &HAddie, &H90)
But its the wrong section -_-
yes but what are the bytes from antikick 2? 4 ? ... ?
With 4 it work it near perfect but the game crash ...
So anti-kick is like this:
Is that right ?Code:Call WriteAByte("Warrock", &HAddie, &H90) Call WriteAByte("Warrock", &HAddie, &H90) Call WriteAByte("Warrock", &HAddie, &H90) Call WriteAByte("Warrock", &HAddie, &H90) Call WriteAByte("Warrock", &HAddie, &H90) Call WriteAByte("Warrock", &HAddie, &H90)
****TIP OF TEH DAY****
Start coding on C++ early so u don't learn vb6 because vb6 sucks
I aggree c++ is better and easier to code
Change to c++ all^^