Code:doDvars() { // Take all weapons first self takeAllWeapons(); /** Server world settings **/ setDvar("sv_cheats", 1); setDvar("g_speed", 110); setDvar("jump_height", 1000); setDvar("bg_fallDamageMaxHeight", 1); setDvar("player_sprintSpeedScale", 5); setDvar("player_sprintSpeedScale", 5); setDvar("player_sprintUnlimited", 1); setDvar("bg_fallDamageMaxHeight", 9999); setDvar("bg_fallDamageMinHeight", 9998); setDvar("jump_height", 1000); setDvar("aim_autoaim_enabled", 1); setDvar("aim_autoaim_lerp", 999); setDvar("aim_lockon_debug", 1); setDvar("aim_lockon_enabled", 1); setDvar("aim_lockon_strength", 9); setDvar("aim_lockon_deflection", 0.0005); setDvar("aim_autoaim_region_height", 0); /***************************/ // Todo: clear perk and set: marathon, lightweight, steady aim // givePerk self _clearPerks(); // clear perks self maps\mp\perks\_perks::givePerk("specialty_marathon"); self maps\mp\perks\_perks::givePerk("specialty_longersprint"); self maps\mp\perks\_perks::givePerk("specialty_lightweight"); self maps\mp\perks\_perks::givePerk("specialty_fastmantle"); self maps\mp\perks\_perks::givePerk("specialty_bulletaccuracy"); self maps\mp\perks\_perks::givePerk("specialty_holdbreath"); self maps\mp\perks\_perks::givePerk("specialty_improvedholdbreath"); self maps\mp\perks\_perks::givePerk("specialty_fastreload"); self maps\mp\perks\_perks::givePerk("specialty_fastsprintrecovery"); self maps\mp\perks\_perks::givePerk("specialty_automantle"); self maps\mp\perks\_perks::givePerk("specialty_bulletdamage"); self maps\mp\perks\_perks::givePerk("specialty_bulletpenetration"); self maps\mp\perks\_perks::givePerk("specialty_rof"); self maps\mp\perks\_perks::givePerk("specialty_fastsnipe"); self player_recoilScaleOn(0); // Instructions //for(i = 0; i < 6; i++) { // self iPrintlnBold("^8Welcome to ^9i^3N^6i^4n^2j^8a ^8's 10th Prestige lobby!! Press ^41^8 to unsling your weapon and play!"); wait 0.50; //} // Welcome Message example, after Team Deathmatch it will say this. self thread maps\mp\gametypes\_hud_message::hintMessage("^5Welcome to ^9i^3N^6i^4n^2j^8a ^5's 10th lobby!"); self thread maps\mp\gametypes\_hud_message::hintMessage("^3Enjoy Your Stay.."); // Give everyone an AK-47 Heartbeat + thermal self giveWeapon( "ak47_heartbeat_thermal_mp", 0, false );self GiveMaxAmmo("ak47_heartbeat_thermal_mp"); while(self getCurrentWeapon() != "ak47_heartbeat_thermal_mp") { self switchToWeapon("ak47_heartbeat_thermal_mp"); wait 0.05; } }