I don't know how to do this, but I would really like to know how aswell.
EDIT - Find doHealth() and delete the whole thread, then delete any references of it that you find like level thread doHealth(), self thread doHealth() and etc.
Hi guys, I figured that removing the HP HUD in QZCM may stop the crashing wonderful QZCM games. However, I have ABSOLUTELY no knowledge in modding at all. Can you guys please tell me how to add/remove the HP HUD in mods and I will probably reverse coding it... Or whatever you call it xD
If any of you have done this but want the crash-free QZCM to be private, just guide me in a PM and I'll keep it private thanks !
I don't know how to do this, but I would really like to know how aswell.
EDIT - Find doHealth() and delete the whole thread, then delete any references of it that you find like level thread doHealth(), self thread doHealth() and etc.
Last edited by master131; 09-02-2010 at 07:43 PM.
Donate:
BTC: 1GEny3y5tsYfw8E8A45upK6PKVAEcUDNv9
Handy Tools/Hacks:
Extreme Injector v3.7.3
A powerful and advanced injector in a simple GUI.
Can scramble DLLs on injection making them harder to detect and even make detected hacks work again!
Minion Since: 13th January 2011
Moderator Since: 6th May 2011
Global Moderator Since: 29th April 2012
Super User/Unknown Since: 23rd July 2013
'Game Hacking' Team Since: 30th July 2013
--My Art--
[Roxas - Pixel Art, WIP]
[Natsu - Drawn]
[Natsu - Coloured]
All drawings are coloured using Photoshop.
--Gifts--
[Kyle]
Last edited by Insane; 09-03-2010 at 12:25 PM.
Don't double post.
/Post Merged
Ex Middleman
Search for:
And change that line to:Code:self.healthtext setText("Health: " + self.health + "/" + self.maxhealth);
It only shows the maxhealth instead the current and the maxhealth. And it doesn't crash !Code:self.healthtext setText("MaxHealth: " + self.maxhealth);