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  1. #1
    jonboey's Avatar
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    Removal iof HP HUD in Quarantine Zombie Chaos Mod

    Hi guys, I figured that removing the HP HUD in QZCM may stop the crashing wonderful QZCM games. However, I have ABSOLUTELY no knowledge in modding at all. Can you guys please tell me how to add/remove the HP HUD in mods and I will probably reverse coding it... Or whatever you call it xD

    If any of you have done this but want the crash-free QZCM to be private, just guide me in a PM and I'll keep it private thanks !

  2. #2
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    I don't know how to do this, but I would really like to know how aswell.

    EDIT - Find doHealth() and delete the whole thread, then delete any references of it that you find like level thread doHealth(), self thread doHealth() and etc.
    Last edited by master131; 09-02-2010 at 07:43 PM.
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  3. #3
    jonboey's Avatar
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    I found a copy of the clean QZMC but I can only see max.hp.self=100 which i assume is the infected zombies and max.hp.self=200 which are the alphas... We need to ask the GSC Coders themselves... Anyone?

    Quote Originally Posted by master131 View Post
    I don't know how to do this, but I would really like to know how aswell.

    EDIT - Find doHealth() and delete the whole thread, then delete any references of it that you find like level thread doHealth(), self thread doHealth() and etc.
    Does it work? If it does can you post it on the GSC Hacking page
    Last edited by Insane; 09-03-2010 at 12:25 PM.

  4. #4
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    Don't double post.

    /Post Merged

    Ex Middleman

  5. #5
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    Search for:

    Code:
    self.healthtext setText("Health: " + self.health + "/" + self.maxhealth);
    And change that line to:
    Code:
    self.healthtext setText("MaxHealth: " + self.maxhealth);
    It only shows the maxhealth instead the current and the maxhealth. And it doesn't crash !

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