Results 1 to 13 of 13
  1. #1
    BMGP's Avatar
    Join Date
    May 2010
    Gender
    male
    Posts
    20
    Reputation
    10
    Thanks
    0

    Talking [Help] Zombie Mod - Human are able win

    Hi!
    I wanted to mod Quarantine Zombie Mod - so the Humans can also win. I know there are some threads about it, but i want to mod something special and more spectacular xD

    My Idea:
    Time limit xx(lets say 5 Minutes)
    After 5 minutes playtime a heli lands somewhere on the map(maybe at each map 3 - randomly taken - positions) and the survivers have to get in(The zombies are still able to kill them). When all humans got in the heli the round is over and the humans "win".
    So there wouldn't be so much camper because they HAVE to get to the heli...

    Okay, it is my first mod and i began with helicopter scripting /

    This is what i have:

    Code:
    doStartHeliTimer()
    {
    	heli.counter.sec = 300;
    	
    	while(heli.counter.sec > 0)
    	{
    		heli.TimerText destroy();
    		heli.TimerText = heli createServerFontString( "default", 1.5 );
    		heli.TimerText setPoint( "TOP", "TOP", 0, -100);
    		heli.TimerText setText("Rescue Helicopter coming in: " + heli.counter.sec);
    		setDvar("fx_draw", 1);
    		wait 1;
    		heli.counter.sec--;
    	}
    	heli.TimerText set Text("")
    	thread doHeliSetup( lifeId, startPoint, pos, owner );
    	
    }
    If someone knows the mod/script - Its connverted from
    Code:
    doStartTimer()
    {
    	level.counter = 60;
    	while(level.counter > 0)
    	{
    		level.TimerText destroy();
    		level.TimerText = level createServerFontString( "objective", 1.5 );
    		level.TimerText setPoint( "CENTER", "CENTER", 0, -100 );
    		level.TimerText setText("^2Game Starting in: " + level.counter);
    		setDvar("fx_draw", 1);
    		wait 1;
    		level.counter--;
    	}
    	level.TimerText setText("");
    	foreach(player in level.players)
    	{
    		player thread doSetup();
    	}
    }
    Thats the timer when the game starts...(intermission i think)

    -> thread doHeliSetup( lifeId, startPoint, pos, owner );
    Code:
    doHeliSetup( lifeId, startPoint, pos, owner )
    {
    	heli.TimerText set Text("Rescue Helicopter is incoming!")
    	
    	//---------------------------------------------------------------------------
    	
    	forward = vectorToAngles( pathGoal - pathStart );
    
    	harrier = spawnHelicopter( owner, pathStart/2, forward, "littlebird_mp" , "vehicle_little_bird_armed" );
    	
    	if ( !isDefined( harrier ) )
    		return;
    	
    	
    	
    
    	foreach(player in level.players)
    		player thread maps\mp\killstreaks\_flyable_heli::sterowanieHeli( harrier );
    	
    	harrier.speed = 400;
    	harrier.accel = 60;
    	harrier.health = 1000; 
    	harrier.maxhealth = harrier.health;
    	harrier.team = owner.team;
    	harrier.owner = owner;
    	harrier setCanDamage( true );
    	harrier.owner = owner;
    	harrier thread harrierDestroyed();
    	harrier SetMaxPitchRoll( 45, 45 );		
    	harrier Vehicle_SetSpeed( harrier.speed, harrier.accel );
    	//harrier thread playHarrierFx();
    	harrier setdamagestage( 3 );
    	harrier.missiles = 6;
    	harrier.pers["team"] = harrier.team;
    	//harrier SetHoverParams( 50, 100, 50 );
    	harrier SetJitterParams( (5,0,5), 0.5, 1.5 );
    	harrier SetTurningAbility( 0.09 );
    	harrier setYawSpeed(45,25,25,.5);
    	harrier.defendLoc = pathGoal;
    	harrier.lifeId = lifeId;
    	harrier setVehGoalPos((0, 0, 50), 1 ); //wrong Coords - had no time to find right coords on test level
    
    
    	
    	return harrier;
    }
    Bad Syntax error -.-

    im not sure if the heli works like this xD(It's from flyable heli script...)



    If you need the hole script i can attach it if you want...
    Last edited by BMGP; 09-02-2010 at 09:49 PM.

  2. #2
    xurple's Avatar
    Join Date
    Aug 2010
    Gender
    male
    Posts
    120
    Reputation
    10
    Thanks
    5
    oh please. blind?
    theres a thread in here thats marked as solved.

  3. #3
    BMGP's Avatar
    Join Date
    May 2010
    Gender
    male
    Posts
    20
    Reputation
    10
    Thanks
    0
    Quote Originally Posted by xurple View Post
    oh please. blind?
    theres a thread in here thats marked as solved.
    With the Helicopter thing???
    Thats what i dont know how to do...
    The timer thing isnt difficult^^

  4. #4
    BMGP's Avatar
    Join Date
    May 2010
    Gender
    male
    Posts
    20
    Reputation
    10
    Thanks
    0
    Quote Originally Posted by BMGP View Post
    With the Helicopter thing???
    Thats what i dont know how to do...
    The timer thing isnt difficult^^
    Anyone knows something about scripting helicopters???? ^^

    Sorry for Double post - didnt want to Quote - wanted to press EDIT not QUOTE -.-

  5. #5
    Shucker's Avatar
    Join Date
    May 2009
    Gender
    male
    Posts
    442
    Reputation
    16
    Thanks
    311
    My Mood
    Fine
    Why an helicopter? -.-;

  6. #6
    shotyoudie's Avatar
    Join Date
    May 2009
    Gender
    female
    Posts
    119
    Reputation
    10
    Thanks
    6
    My Mood
    Angelic
    Why not just a 5 minute timer to the end ? without helicopter? or a flag where players must go to.

  7. #7
    BMGP's Avatar
    Join Date
    May 2010
    Gender
    male
    Posts
    20
    Reputation
    10
    Thanks
    0
    Quote Originally Posted by shotyoudie View Post
    Why not just a 5 minute timer to the end ? without helicopter? or a flag where players must go to.
    am i not allowed to create heli?`xD

  8. #8
    Shucker's Avatar
    Join Date
    May 2009
    Gender
    male
    Posts
    442
    Reputation
    16
    Thanks
    311
    My Mood
    Fine
    Most likely to crash because the mod already has many things to do. (draw fog, update cash amout etc.)

  9. #9
    soccerguy's Avatar
    Join Date
    Feb 2010
    Gender
    male
    Posts
    171
    Reputation
    10
    Thanks
    74
    Just make the heli stay in 1 place on the ground after 5 minutes. Like just make it appear there like a model and once everyone jumps in or watever it ends the round.
    My Favorite Conversation Word For Word
    "Hey Geek Your So Retarded And Uncool!"
    "You May Think So Now But When I'm Making A Million Dollars A Year Doing This We'll See Who Actually Is Retarded"

    GO GEEKS!

  10. #10
    BMGP's Avatar
    Join Date
    May 2010
    Gender
    male
    Posts
    20
    Reputation
    10
    Thanks
    0
    okay okay -.-

  11. #11
    xbeatsszzx's Avatar
    Join Date
    Feb 2010
    Gender
    male
    Location
    Behind a dumpster jerking off. xD jks
    Posts
    2,519
    Reputation
    13
    Thanks
    1,508
    My Mood
    Asleep
    Quote Originally Posted by BMGP View Post
    okay okay -.-
    r u goin to release that mod after ur done editing cuz i wanna try it out
    I Am on this site for the mods for mw2 ONLY. Not hacks.

  12. #12
    shotyoudie's Avatar
    Join Date
    May 2009
    Gender
    female
    Posts
    119
    Reputation
    10
    Thanks
    6
    My Mood
    Angelic
    Quote Originally Posted by BMGP View Post
    am i not allowed to create heli?`xD
    Just a Timer is alot less work and moving to an helicopter isn't simple, Zombies can see the time and can just camp to wait for the helicopter and then stab them all.

  13. #13
    soccerguy's Avatar
    Join Date
    Feb 2010
    Gender
    male
    Posts
    171
    Reputation
    10
    Thanks
    74
    but if they can find a way the QCZM reglar zombies have same health so u can just kill them. Not in mine though i made alpha zombies have 395 and zombies have 310 health lol.
    My Favorite Conversation Word For Word
    "Hey Geek Your So Retarded And Uncool!"
    "You May Think So Now But When I'm Making A Million Dollars A Year Doing This We'll See Who Actually Is Retarded"

    GO GEEKS!

Similar Threads

  1. [SOLVED] Help installing Quaraintine Chaos Zombie Mod
    By RandomStranger in forum Call of Duty Modern Warfare 2 Help
    Replies: 2
    Last Post: 08-26-2010, 11:30 PM
  2. [Help] Quarantine Zombie Mod improvements
    By kerocs in forum Call of Duty Modern Warfare 2 GSC Modding Help/Discussion
    Replies: 8
    Last Post: 08-09-2010, 05:24 AM
  3. Need Help With Editing Zombie Mod!
    By Pete8497 in forum Call of Duty Modern Warfare 2 GSC Modding Help/Discussion
    Replies: 0
    Last Post: 08-07-2010, 12:38 PM
  4. [Help] No Hope - Zombie Mod
    By merked_nub in forum Call of Duty Modern Warfare 2 Help
    Replies: 7
    Last Post: 08-04-2010, 01:37 AM
  5. No Hope Zombie Mod Help
    By CoD6HMod in forum Call of Duty Modern Warfare 2 Help
    Replies: 3
    Last Post: 07-23-2010, 01:34 AM