Please may sure you have enabled UPNP (Universal Plug and Play) on your router and/or your computer.
hi. im using tp-link w8901g modem and i want to be a host in mw2. i have been a host when i using airties modem but i cant on tp-link. i have openned ports all of firewalls of but i cant. plz help
--- Common Initialization Complete ---
Waited 2163 msec for asset 'ui_mp/menus.txt' of type 'men*****'.
Huffman Took 3 Milliseconds
Working directory: C:\Program Files\Steam\steamapps\common\call of duty modern warfare 2
Using profile source local (l:0 c:1)
NAT-PMP: Sending 2 byte packet to 1.1.168.192:5351
NAT-PMP: Sent 2 bytes
NAT-PMP: recvfrom returned -1 (10054)
NAT-PMP: received WSAECONNRESET
NAT-PMP: Sending 2 byte packet to 1.1.168.192:5351
NAT-PMP: Sent 2 bytes
NAT-PMP: recvfrom returned -1 (10054)
NAT-PMP: received WSAECONNRESET
NAT-PMP: Sending 2 byte packet to 1.1.168.192:5351
NAT-PMP: Sent 2 bytes
NAT-PMP: recvfrom returned -1 (10054)
NAT-PMP: received WSAECONNRESET
NAT-PMP: Sending 2 byte packet to 1.1.168.192:5351
NAT-PMP: Sent 2 bytes
NAT-PMP: recvfrom returned -1 (10054)
NAT-PMP: received WSAECONNRESET
NAT-PMP: error -7 reading response
Found no UPNP devices to query
Calling Party_StopParty() for partyId 0
Clearing migration data
Clearing migration data
Calling Party_StopParty() for partyId 1
Clearing migration data
Clearing migration data
Successfully read stats data from IWNet
and this is console when i starting game.
Please may sure you have enabled UPNP (Universal Plug and Play) on your router and/or your computer.
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im sure about upnp. its open but there is auto-configuration option and i ticked it
and this is new console:
--- Common Initialization Complete ---
Com_TouchMemory: 0 msec. Using sum: 0
Waited 834 msec for asset 'ui_mp/menus.txt' of type 'men*****'.
Huffman Took 2 Milliseconds
Working directory: C:\Program Files\Steam\steamapps\common\call of duty modern warfare 2
Using profile source local (l:0 c:1)
NAT-PMP: Sending 2 byte packet to 1.1.168.192:5351
NAT-PMP: Sent 2 bytes
NAT-PMP: Sending 2 byte packet to 1.1.168.192:5351
NAT-PMP: Sent 2 bytes
NAT-PMP: Sending 2 byte packet to 1.1.168.192:5351
NAT-PMP: Sent 2 bytes
NAT-PMP: Sending 2 byte packet to 1.1.168.192:5351
NAT-PMP: Sent 2 bytes
NAT-PMP: error -7 reading response
UPNP: Got a response from a device!
Calling Party_StopParty() for partyId 0
Clearing migration data
Clearing migration data
Calling Party_StopParty() for partyId 1
Clearing migration data
Clearing migration data
Com_TouchMemory: 0 msec. Using sum: 0
Waited 483 msec for asset 'mc_l_hsm_r0c0n0p0' of type 'techset'.
Successfully read stats data from IWNet
UPnP device :
desc: https://127.0.0.1:2869/upnphost/udhis...9-3bcc075b18b6
st: upnp:rootdevice
Ran out of UPNP devices to query
Steam auth server ID is 0x4213371337420000
Last edited by horonus; 09-17-2010 at 08:10 AM.
Hmmm, I have no idea what's happening here...
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You need to forward the ports in your firewall & your router.
REMOVED BY B4M try this out
Last edited by B4M; 09-17-2010 at 12:06 PM.
I've noticed a few people are having problems with "Strict NAT" and having trouble playing online.
Various posts I've read on the web have recommended all sorts of things... I'm going to add my own 2 cents, as I have some major disagreements with most of what's being said.
The two most commonly recommended fixes (including the one from infinity ward themselves) are complete bull in my opinion.
Now infinity ward recommend that you enable UPnP on your router. Don't. In fact I'd go as far as saying "F*ck that." UPnP is a known vulnerability. If you configure your network properly, forward ports properly etc, you'll have a safer more reliable connection. But if you want to listen to the people who thought it'd be a good idea to remove dedicated servers and mods go to https://www.infinityward.com/nat.php
Other sites suggest adding your PC to the DMZ. Don't. DMZ stands for "DeMilitarized Zone". As such, anything in the DMZ is effectively NOT protected by the router in any way. This is fine for an Xbox360 or PS3, but I wouldn't do it with a PC. Again, a properly configured network connection, with properly forwarded ports is safer, and more reliable.
So what do I suggest? Well obviously properly configuring your network and forwarding the ports. But for the less tech savvy crowd that's easier said than done. There's not an awful lot of work involved, but there are many terms and phrases that may be confusing, and many of the guides out there offer faulty information.
Now to the point: I'm going to help you get your network/ports setup, and I'm going to give a few pointers on bits of the other guides out there that in my opinion are crap...
You will need to have access to your router's login details, and I'm writing this guide assuming you've already updated everything, including motherboard drivers (especially network drivers).
You also need to have your network setup in a standard configuration, for instance; Phoneline-DSL lead-modem (if yours is seperate from your router)-Router-ethernet lead-PC
Other configurations, such as connecting through another PC that inturn connects to the router, or going through multiple routers or a hardware firewall etc, will require more work.
This guide is here for informative purposes. It may contain errors, or because of your network setup it may not work for you. Some ISP's may even require that you have DHCP or UPnP enabled. If that's the case I can't help you. Some ISP's even block p2p connections, in which case you're SOL
This is how mine's setup, and it works flawlessly, NAT type "open"
===
1. Disable DHCP, UPnP, and DMZ in your router. Make sure NAT is enabled.
===
2. You need to set astatic IP for your PC. There's a guide on how to do this at Portforward.com configuring a static IP. Which is all well and good, but there's an awful lot of pointless junk in it. You don't need to open CMD for one thing, it's easier (and less daunting to the average user) to login to your router and get the info it would give you from there.
Make a note of your "Domain Name Server" IP addresses, these are the DNS numbers you'll want to put in the following section.
Make a note of your Router's IP address, also known as the "Default Gateway".
Now, using the guide for Windows 7 as an example, you want to open your Network and Sharing centre (right click network icon in the toolbar, select "Open Network and Sharing Center", then follow the portforward guide from step 7. Pay special attention to step 10:
===The ip address you choose should be very similar to the router's ip addres. Only the last number of the ip address should be different. If the router's ip address is 192.168.1.1, I might choose 192.168.1.10. The ip address you choose should end with a number between 1 and 254, and should not be the same as the router's ip address. Every device that connects to your network needs to have it's own ip address.
3. Forward ports through your router. Now the guide at portforward I haven't used for MW2. In fact I haven't forwarded any ports specifically for MW2. I do however have the CoD4 ports forwarded, so use the CoD4 guide, and do the port range 28960-29000 for both UDP and TCP. When it asks which server you want to forward the connection to, that will be your PC's IP address
Note that the above range doesn't even include the ports that portforward.com suggest (27014-27050), but I've got an open NAT, and if you're reading this you probably haven't. In fact I don't even have them ports open for anything else either. I never forwarded any ports for MW2, or CoD:WaW either. The portforwarding rules for CoD4 have them both covered. So use the CoD4 guide, and forward the above ports for both directions
===
Now if you've done all this correctly you should have an open NAT. If not, carry on reading:
4. Make sure iw4mp.iw4sp.exe's are allowed through your firewall. Depending on your firewall you may also have to forward the ports through it, do the same ports as you have in your router, again for both UDP and TCP (you want traffic to go both ways).
===
5. Still having trouble? Make sure your antivirus software isn't blocking the game from accessing the web. You'll need to go into the AV advanced settings and add iw4mp/iw4sp.exe's to your exceptions, so that your antivirus just ignores them.
===
===
For multiple users behind one router, I've recommended this for CoD4 for a lot of people, and it's worked:
"C: Program Files Activision Call of Duty 4 - Modern Warfare iw3mp.exe" +set net_port 28960To setup for multiple users:
1) Right-click on the Call of Duty 4 icon you use to start the game.
2) Select Properties.
3) In the Target field you'll see a line like "C:/Program Files/Activision/Call of Duty 4 - Modern Warfare/iw3mp.exe", add the net_port command to specify a unique communication port for each system. The complete field should look like this:
4) Click OK.
5) Repeat for each system behind the NAT, adding one to the net_port selected (28961,28962,28963 etc.. )
I thought the same would apply to MW2, but it's not quite right. You need to set it slightly differently. thanks to Edoc for this bit of info:
Source: COD 4 BoardsOriginally Posted by Edoc View Post
Thank you! You indirectly told me how to fix my strict NAT problem. The above does work for MW2, but in another way, you don't click properties on the shortcut, you do it in Steam. Open up your "Games" tab and right click on MW2>Properties>Set launch options and then write "+set net_port 27051" (Without "'s ofc)or the port you want, this is what i took since my brother use 27050. Hope this helps!
Hopefully this guide will help at least some of you get connected properly
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Insane (09-17-2010)
Wha? What are you guys talking about?
Start MW2
Type in console: net_port 27050; vid_restart
After it restarted type in console again: upnp
If it didn't work try type in console: findexternalip and then upnp
Works for me.