I-Love-You (10-01-2010)
hey guys what me and probably a lot of us need is a fully detailed gsc tutorial. And im not talking about the one josephlittle made im talking one that explains almost everything you should know about creating your own mod from scratch (besides the mw2 codes as abstract posted a relatively decent sized list on that). Thanks!
I-Love-You (10-01-2010)
I suggest that you load up an existing mod, and make some tweaks in the csg file, and then go up to adding dvars, and from then go up to adding whole functions, i'd say this is the easiest way.
To find things to add use the csg command list, and if you don't know how to add them look at the csg files of existing mods, this helps a ton
It's coming. From me
Ex Middleman
good luck @ insane it would be very helpfull for me and other starters with GSC files
Make a mod[]
Make it work[::]
Make a texture[]
1. Open any mod with notepad (++?).
2. Try to understand and tweak it.
3. ???
4. Profit - unless the tweak you make has to do with the credits.
www.YouTube.com/MpKiller100
Learn the basic of C++ like using opening and closing braces, if statements and for statements.
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