ok i think i understand the real opk now
first needing the EPP and structs for it
second needing the xyz offsets to lock people in place
- with the opk source i am usen i dont have this but if i did
i could then make my opk less buggy but still usen RPP
my opk at the moment is only locking Y but then the x and z are open to movement so the players bounce around you and its hard to use.
as for telekill with these things i could make it lock on to a part of the player (attack point)(head,neck,chest, nuts, feet,hand,ear...you get the point)