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  1. #1
    ipwnuuaal5's Avatar
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    "If" Check or "Brute" Commands? Which one lags less?

    Which one would lag less?

    1:
    Code:
    if (PopFromConsole("FogEnable") == 1)
    {
    PushToConsole("FogEnable 0")
    }
    Sleep(100)
    or

    2:
    Code:
    PushToConsole("FogEnable 0")
    Sleep(100)

  2. #2
    Crash's Avatar
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    Why would it matter ? Even if it did, it would cause such little lag you wouldn't be able to notice. Besides.. just use bool vars to keep track lol.

  3. #3
    ipwnuuaal5's Avatar
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    Quote Originally Posted by Crash View Post
    Why would it matter ? Even if it did, it would cause such little lag you wouldn't be able to notice. Besides.. just use bool vars to keep track lol.
    But sometimes "FogEnable" automatically enables itself like in snow valley.

  4. #4
    whatup777's Avatar
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    Like Crash said doesnt matter.
    Quotes I live by.


    A foolish person learns from his mistakes, I wise person learns from others.
    Quote Originally Posted by AVGN View Post



    mhm

    i live in texas

    i was at the grocery store with my son. He saw a mexican guy, and he said "Look daddy! a mower man!"

    he's 4 yrs old

  5. #5
    Crash's Avatar
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    Quote Originally Posted by ipwnuuaal5 View Post
    But sometimes "FogEnable" automatically enables itself like in snow valley.
    Still doesn't matter if you put your P*** in your directx function it will push every time present is called which is a lot depending on your FPS.

  6. #6
    Stephen's Avatar
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    It doesn't matter /oshit

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