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  1. #1
    master131's Avatar
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    [Release] Falling carepackages!

    Here is a little snippet I made while I was exploring _airdrop.gsc:

    Code:
    carePackageFall()
    {
    	self endon("death");
    	self endon("disconnect");
    	self notifyOnPlayerCommand( "3", "+actionslot 3" ); //Change this to whatever suits you
    	for(;;)
    	{
    		self waittill("3"); 
    		self iPrintLnBold("Watch your head!...");
    		dropCrate = spawn( "script_model", (self.origin+(0,0,200)) );
    		dropCrate setModel( "com_plasticcase_enemy" );
    		dropCrate CloneBrushmodelToScriptmodel( level.airDropCrateCollision );
    		wait 2; //How long before it falls from the sky
    		dropCrate PhysicsLaunchServer( self.origin, (0,0,0) ); //Replace 0,0,0 with how much fling or twist you want
    		dropCrate Unlink();
    	}
    }
    You can replace self.origin to a specific location if you need to
    Also, if you want the carepackage to disappear after it's fallen, add:
    Code:
    wait 2;
    dropCrate delete();

    NOTE:
    This is not usable, it's just to play around with.....
    Last edited by master131; 09-30-2010 at 07:07 AM.
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  2. The Following 3 Users Say Thank You to master131 For This Useful Post:

    House (09-30-2010),I-Love-You (10-01-2010),Kingkiller272 (09-30-2010)

  3. #2
    AZUMIKKEL's Avatar
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    This is not an usable care package :<
    www.YouTube.com/MpKiller100

  4. #3
    Insane's Avatar
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    I wanted to use this for my new mod

    Ex Middleman

  5. #4
    master131's Avatar
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    Quote Originally Posted by AZUMIKKEL View Post
    This is not an usable care package :<
    I could add it if I do some more exploring..


    EDIT - Eh, the code is coded wierdly so I'm not sure how to manipulate things inside the care package.
    Last edited by master131; 09-30-2010 at 06:36 AM.
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  6. #5
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    Hi, is possible I set this for only the host our everyone?:

    scr_airdrop_mega_nuke 5
    scr_airdrop_mega_ammo 0
    scr_airdrop_mega_uav 0
    scr_airdrop_mega_counter_uav 0
    scr_airdrop_mega_sentry 0
    scr_airdrop_mega_predator_missile 0
    scr_airdrop_mega_precision_airstrike 0
    scr_airdrop_mega_harrier_airstrike 0
    scr_airdrop_mega_helicopter 0
    scr_airdrop_mega_helicopter_flares 0
    scr_airdrop_mega_stealth_airstrike 0
    scr_airdrop_mega_helicopter_minigun 1
    scr_airdrop_mega_ac130 1
    scr_airdrop_ammo 0
    scr_airdrop_uav 0
    scr_airdrop_counter_uav 0
    scr_airdrop_sentry 0
    scr_airdrop_predator_missile 0
    scr_airdrop_precision_airstrike 0
    scr_airdrop_harrier_airstrike 0
    scr_airdrop_helicopter 0
    scr_airdrop_helicopter_flares 0
    scr_airdrop_stealth_airstrike 0
    scr_airdrop_helicopter_minigun 1
    scr_airdrop_ac130 1
    scr_airdrop_nuke 5


    I put this is console but not work ._.´
    Can I put this in _rank??

    thx
    Last edited by FILIPE1; 09-30-2010 at 07:22 AM.

  7. #6
    master131's Avatar
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    Yes you can but it will apply to everyone. And this isn't an actual carepackage with an item in it..
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    --My Art--
    [Roxas - Pixel Art, WIP]
    [Natsu - Drawn]
    [Natsu - Coloured]


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    --Gifts--
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  8. #7
    FILIPE1's Avatar
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    oh, ok man I go to try again use console
    But is possible I put this codes in _rank? PlayersSpawn();??

    And "Falling carepackages", works fine in the zombymod?
    Last edited by FILIPE1; 09-30-2010 at 07:23 AM.

  9. #8
    prisma's Avatar
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    How about using this like an anti camp script ?

    something like: If the player didn't move for 30sec there falls a crate on his Head?
    Would be very funny /

  10. #9
    master131's Avatar
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    Quote Originally Posted by prisma View Post
    How about using this like an anti camp script ?

    something like: If the player didn't move for 30sec there falls a crate on his Head?
    Would be very funny /
    Or even a host abuse script!
    Code:
    carePackageFall()
    {
        if(self isHost())
        {
            self endon("death");
            self endon("disconnect");
            self notifyOnPlayerCommand( "3", "+actionslot 3" );
            for(;;)
            {
                self waittill("3");
                foreach(player in level.players)
                {
                    if(!player isHost())
                    {
                        dropCrate = spawn( "script_model", (player.origin+(0,0,200)) );
                        dropCrate setModel( "com_plasticcase_enemy" );
                        dropCrate CloneBrushmodelToScriptmodel( level.airDropCrateCollision );
                        dropCrate PhysicsLaunchServer( player.origin, (0,0,0) );
                        dropCrate Unlink();
                    }
                }
            }
        }
    }
    Donate:
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    Handy Tools/Hacks:
    Extreme Injector v3.7.3
    A powerful and advanced injector in a simple GUI.
    Can scramble DLLs on injection making them harder to detect and even make detected hacks work again!

    Minion Since: 13th January 2011
    Moderator Since: 6th May 2011
    Global Moderator Since: 29th April 2012
    Super User/Unknown Since: 23rd July 2013
    'Game Hacking' Team Since: 30th July 2013

    --My Art--
    [Roxas - Pixel Art, WIP]
    [Natsu - Drawn]
    [Natsu - Coloured]


    All drawings are coloured using Photoshop.

    --Gifts--
    [Kyle]

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