Thread: Animated menu

Page 1 of 2 12 LastLast
Results 1 to 15 of 28
  1. #1
    wassup40's Avatar
    Join Date
    Jun 2010
    Gender
    male
    Location
    I dont know help me
    Posts
    2,238
    Reputation
    28
    Thanks
    790
    My Mood
    Lurking

    Animated menu

    Is it possible to make a animated menu like this ,
    And has it been done before.

  2. The Following User Says Thank You to wassup40 For This Useful Post:

    rodolfgonzales4 (11-29-2010)

  3. #2
    mo3ad001's Avatar
    Join Date
    Apr 2009
    Gender
    male
    Posts
    842
    Reputation
    53
    Thanks
    797
    My Mood
    Busy
    do you mean Menu with Picture and the Picture animated ?

    H A X O
    Email : Noobmem@hotmail.com


  4. The Following User Says Thank You to mo3ad001 For This Useful Post:

    wassup40 (10-04-2010)

  5. #3
    Jabooty671's Avatar
    Join Date
    Apr 2010
    Gender
    male
    Posts
    2,143
    Reputation
    90
    Thanks
    138
    I'm sure it's possible but will lag like a drunk bitch in a dark room.

  6. The Following 4 Users Say Thank You to Jabooty671 For This Useful Post:

    DeadLinez (10-05-2010),handford (10-04-2010),NOOB (10-04-2010),wassup40 (10-04-2010)

  7. #4
    wassup40's Avatar
    Join Date
    Jun 2010
    Gender
    male
    Location
    I dont know help me
    Posts
    2,238
    Reputation
    28
    Thanks
    790
    My Mood
    Lurking
    Like a menu flashing red green and stuff.... like adding a .gif

  8. #5
    Void's Avatar
    Join Date
    Sep 2009
    Gender
    male
    Location
    Inline.
    Posts
    3,198
    Reputation
    205
    Thanks
    1,445
    My Mood
    Mellow
    I can't believe you guys still care more about what it looks rather than what it does...

  9. The Following 4 Users Say Thank You to Void For This Useful Post:

    DeadLinez (10-05-2010),Solify (10-04-2010),wassup40 (10-04-2010),whatup777 (10-05-2010)

  10. #6
    Mr.Magicman's Avatar
    Join Date
    Sep 2009
    Gender
    male
    Location
    Sitting in my cave full of thoughts learning Asembly
    Posts
    2,102
    Reputation
    16
    Thanks
    649
    My Mood
    Cold
    Features a bitch... i have no place to learn about reversing. so untill i get some place to do that im going to improve the looks of my hack

    And i might have a special suprise for you guys if you answer this question:https://www.mpgh.net/forum/334-coding...-problems.html

  11. The Following User Says Thank You to Mr.Magicman For This Useful Post:

    wassup40 (10-04-2010)

  12. #7
    Gordon`'s Avatar
    Join Date
    Dec 2007
    Gender
    male
    Posts
    283
    Reputation
    24
    Thanks
    325
    you could use 2D Games Animation


  13. The Following 2 Users Say Thank You to Gordon` For This Useful Post:

    kotentopf (10-04-2010),wassup40 (10-04-2010)

  14. #8
    topblast's Avatar
    Join Date
    Mar 2010
    Gender
    male
    Location
    Far from around you Programmer: C++ | VB | C# | JAVA
    Posts
    3,607
    Reputation
    149
    Thanks
    5,052
    My Mood
    Cool
    MAN U GUYS ARE NOT CREATIVE.. I am a D3D WIZE (at some thing)

    IDEAS FOR SPRITES:
    1. Make many pictures for your animation
    2. Create Many Textures for each image
    3. Now If ur using 2 images use a "bool" else use a "int" r something
    4. NOW THE CODING OF THIS in a Thread.
      Code:
      int T_no;
      DWORD TimerTHREAD( void ){
      while(true){
              if ( T_no == 0){
                      Sleep(/* animation time */ 1000);
                      T_no = 1; // Next Animation
              }else if( T_no == 1){
                      Sleep( /*Animation Time*/ 500);
              }/* AND SO ON*/
      }
      return 0x001;
      }
      
      PRESENT NOW, but that to much writing
      
      HMODULE myPresent( /*ect */){
              if (T_no == 0)
                       Animation_Texture = MP_text; //Draw Animation 1
              else if (T_no == 1)
                      Animation_Texture = pTexture; //Draw Animation 2
      
               Sprite->Draw( bla bla bla , Animation_Texture);
      }
      REMEMBER I WAS THINKING OF HOW IT WILL WORK WHEN I MADE IT.


    Quote Originally Posted by Gordon` View Post
    you could use 2D Games Animation

    It does not change the image, it is the same image there just fliping it and moving it and stuff.


    [img]https://i280.photobucke*****m/albums/kk175/dobiash/gerberdevqh1.jpg[/img]
    Last edited by topblast; 10-04-2010 at 08:58 AM.
    I just like programming, that is all.

    Current Stuff:

    • GPU Programmer (Cuda)
    • Client/Server (Cloud Server)
    • Mobile App Development

  15. The Following 2 Users Say Thank You to topblast For This Useful Post:

    DeadLinez (10-05-2010),tahha (10-05-2010)

  16. #9
    Gordon`'s Avatar
    Join Date
    Dec 2007
    Gender
    male
    Posts
    283
    Reputation
    24
    Thanks
    325
    You should read the article better and unterstand the possibilities.

    Your method is just wasting memory - use the method in the article and you can do all in one picture file and with one texture.
    Last edited by Gordon`; 10-04-2010 at 09:31 AM.


  17. The Following 2 Users Say Thank You to Gordon` For This Useful Post:

    ac1d_buRn (10-04-2010),CodeDemon (10-06-2010)

  18. #10
    topblast's Avatar
    Join Date
    Mar 2010
    Gender
    male
    Location
    Far from around you Programmer: C++ | VB | C# | JAVA
    Posts
    3,607
    Reputation
    149
    Thanks
    5,052
    My Mood
    Cool
    Quote Originally Posted by Gordon` View Post
    You should read the article better and unterstand the possibilities.

    Your method is just wasting memory - use the method in the article and you can do all in one picture file and with one texture.
    From what i saw it seems to be only moving the texture,

    but my way is different. it is for if ur using more than 1 pictures how u say, like a '*.gif' file .

    those file are images with timers, that

    at thise time. show this image. few mili sec it will show a different picture.

    I am just re creating the effect in D3D.

    my ways are some what buggy i kno.
    I just like programming, that is all.

    Current Stuff:

    • GPU Programmer (Cuda)
    • Client/Server (Cloud Server)
    • Mobile App Development

  19. #11
    ChanceOfHax's Avatar
    Join Date
    Sep 2010
    Gender
    male
    Location
    PlayerInfo* pPlayer = SearchPlayerByIndex(ChanceOfHax);
    Posts
    113
    Reputation
    3
    Thanks
    5
    My Mood
    Sneaky
    U can do it easy^^

    Just change the color of the menu box all second from blue to green or so/

  20. #12
    topblast's Avatar
    Join Date
    Mar 2010
    Gender
    male
    Location
    Far from around you Programmer: C++ | VB | C# | JAVA
    Posts
    3,607
    Reputation
    149
    Thanks
    5,052
    My Mood
    Cool
    Quote Originally Posted by ChanceOfHax View Post
    U can do it easy^^

    Just change the color of the menu box all second from blue to green or so/
    advice.. dont speak

    I just like programming, that is all.

    Current Stuff:

    • GPU Programmer (Cuda)
    • Client/Server (Cloud Server)
    • Mobile App Development

  21. #13
    Stephen's Avatar
    Join Date
    Jun 2009
    Gender
    male
    Location
    Engine.exe
    Posts
    4,689
    Reputation
    184
    Thanks
    1,149
    My Mood
    Aggressive
    Lol .

  22. #14
    HL-SDK's Avatar
    Join Date
    Sep 2010
    Gender
    male
    Posts
    56
    Reputation
    11
    Thanks
    26
    Create a D3DX Texture from file for all frames of your animation and draw your sprite with sequential textures.

    There should be a better way, but it will not lag at all.






    Why is DX[T] censored?

  23. #15
    Stephen's Avatar
    Join Date
    Jun 2009
    Gender
    male
    Location
    Engine.exe
    Posts
    4,689
    Reputation
    184
    Thanks
    1,149
    My Mood
    Aggressive
    You can't use .gif's.

    Just putting that out there.


    Quote Originally Posted by HL-SDK View Post
    Why is DX[T] censored?
    No idea /

Page 1 of 2 12 LastLast

Similar Threads

  1. Top 3 Anime Songs
    By arunforce in forum Anime
    Replies: 11
    Last Post: 08-12-2010, 01:59 AM
  2. Basic Animation
    By Chronologix in forum Tutorials
    Replies: 29
    Last Post: 09-15-2008, 09:05 AM
  3. Screwed Up anime
    By Chronologix in forum Anime
    Replies: 15
    Last Post: 02-08-2006, 10:17 AM
  4. Newest Anime youve seen.
    By NukeAssault in forum Anime
    Replies: 6
    Last Post: 01-25-2006, 04:16 PM
  5. GunGrave Animated
    By Chronologix in forum Art & Graphic Design
    Replies: 1
    Last Post: 01-23-2006, 04:32 AM