I Am Not Good At This But Do You Have Solid() Thread?
If my code is like this, how can I set the distance between this object and players?
Code:CreateAbox(apos, angle) { abox = spawn("script_model", apos ); abox setModel("com_bomb_objective"); abox.angles = angle; abox Solid(); abox CloneBrushmodelToScriptmodel( level.airDropCrateCollision ); wait 0.01; }
I Am Not Good At This But Do You Have Solid() Thread?
Code:if(Distance(abox.origin, self.origin) <= 50){ //Do some stuff here }
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AndCode:while(1) { if(Distance(abox.origin, self.origin) <= 50){ //Do some stuff here } wait 0.5; }
abox CloneBrushmodelToScriptmodel( level.airDropCrateCollision );
is a fail, really fails.
It will make your object just like a carepackages.. idfk to explain just don't use it unless you spawn a carepackage.
Replace it with apos then!
Donate:
BTC: 1GEny3y5tsYfw8E8A45upK6PKVAEcUDNv9
Handy Tools/Hacks:
Extreme Injector v3.7.3
A powerful and advanced injector in a simple GUI.
Can scramble DLLs on injection making them harder to detect and even make detected hacks work again!
Minion Since: 13th January 2011
Moderator Since: 6th May 2011
Global Moderator Since: 29th April 2012
Super User/Unknown Since: 23rd July 2013
'Game Hacking' Team Since: 30th July 2013
--My Art--
[Roxas - Pixel Art, WIP]
[Natsu - Drawn]
[Natsu - Coloured]
All drawings are coloured using Photoshop.
--Gifts--
[Kyle]