o.0 WTF!!!
hello friends first of all wanted to know if I can help with my beloved code just yesterday I started to create it and it is this:
[PHP]#include <windows.h>
bool IsGameReadyForHook()
{
if( GetModuleHandleA( "d3d9.dll" ) != NULL
&& GetModuleHandleA( "ClientFX.fxd" ) != NULL
&& GetModuleHandleA( "CShell.dll" ) != NULL )
return true;
return false;
}
void __cdecl PushToConsole( const char* szCommand )
{
DWORD *LTClient = ( DWORD* )( 0x377ED910 );
void* CONoff = ( void* )*( DWORD* )( *LTClient + 0x208 );
__asm
{
push szCommand;
call CONoff;
add esp, 4;
}
}
void main()
{
while(true)
{
PushToConsole("SkelModelStencil 1");
PushToConsole("ShowFirePath 1" );
PushToConsole("ShowFps 1");
PushToConsole("FogEnable 1" );
PushToConsole("WeaponSway 0.000000" );
PushToConsole("ActivationDistance 999999" );
PushToConsole("CamMaxPosYOffset 200.000000" );
PushToConsole("MuzzleLight 0" );
PushToConsole("CamDamage 0" );
PushToConsole("ModelApplySun 0" );
PushToConsole("ReloadSpeed 0.000000" );
PushToConsole("FireSpeed 999.999999" );
PushToConsole("PerturbRotationEffect 0.000000" );
PushToConsole("PerturbIncreaseSpeed 0.000000" );
PushToConsole("ShowBreath 1" );
PushToConsole("JumpVel 600.000000" );
PushToConsole("CamMaxPosYOffset -1000.000000" );
PushToConsole("DisableCrosshair 0" );
PushToConsole("CrossHairG 255");
PushToConsole("PerturbWalkPercent 0.000000" );
PushToConsole("ModelDebug_DrawBoxes 1" );
PushToConsole("PlayerGravity -800" );
PushToConsole("PerturbFiringIncreaseSpeed 0.000000" );
PushToConsole("PerturbRecoil 0.000000" );
PushToConsole("FireMovePerturb 0.000000" );
PushToConsole("ZoomedFireMoveDuckPerturb 0.000000" );
PushToConsole("ZoomedFireMovePerturb 0.000000" );
PushToConsole("ZoomedFireDuckPerturb 0.000000" );
PushToConsole("SkyEnable 0");
PushToConsole("BaseMoveAccel 3000.000000");
PushToConsole("StartAccel 3000.000000");
PushToConsole("MaxAccel 3000.000000");
PushToConsole("AccelInc 3000.000000");
PushToConsole("WalkVel 3000.000000");
PushToConsole("FRunVel 3000.000000");
PushToConsole("BRunVel 3000.000000");
PushToConsole("SRunVel 3000.000000");
PushToConsole("JumpVel 3000.000000");
PushToConsole("DuckVel 3000.000000");
PushToConsole("BaseMoveAccel 90000.000000");
PushToConsole("StartAccel 90000.000000");
PushToConsole("MaxAccel 90000.000000");
PushToConsole("AccelInc 90000.000000");
PushToConsole("WalkVel 90000.000000");
PushToConsole("FRunVel 90000.000000");
PushToConsole("BRunVel 90000.000000");
PushToConsole("SRunVel 90000.000000");
}
}
DWORD WINAPI dwHackThread(LPVOID)
{
while( !IsGameReadyForHook() )
Sleep(100);
main();
return 0;
}
BOOL WINAPI DllMain ( HMODULE hDll, DWORD dwReason, LPVOID lpReserved )
{
DisableThreadLibraryCalls(hDll);
if ( dwReason == DLL_PROCESS_ATTACH )
{
CreateThread(NULL, NULL, dwHackThread, NULL, NULL, NULL);
}
return TRUE;
}[/PHP]
I think it's OK to code adds several features, ok then what happened to. dll build solution in the build section, you see a good made me. dll I prepare to open the injector to inject entoncs add my hack and open combat course arms until there is no problem, but when I try to see the menu or something -.- that's not my question as I do to him? thanks and trader to the point that I have no much time on this and not understand a lot but eventually get better
wrong section blah even i know that im not not frm CA-NA section xD
This is a leached code i think... /
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[IMG]https://img.photobucke*****m/albums/v470/Chronologix/Sig/mpgha.gif[/IMG]
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you got some big @ss rapidfire hack in there
/moved to coding help
Hmm.. it looks alright.. lemme see what's up
Edit..
Edited to my likingCode:#include <windows.h> #include "stdafx.h" bool IsGameReadyForHook() { if( GetModuleHandleA( "d3d9.dll" ) != NULL && GetModuleHandleA( "ClientFX.fxd" ) != NULL && GetModuleHandleA( "CShell.dll" ) != NULL ) return true; return false; } void __cdecl PushToConsole( const char* szCommand ) { DWORD *LTClient = ( DWORD* )( 0x377ED910 ); void* CONoff = ( void* )*( DWORD* )( *LTClient + 0x208 ); __asm { push szCommand; call CONoff; add esp, 4; } } void main() { while(true) { Sleep (100); PushToConsole("SkelModelStencil 1"); PushToConsole("ShowFirePath 1" ); PushToConsole("ShowFps 1"); PushToConsole("FogEnable 1" ); PushToConsole("WeaponSway 0.000000" ); PushToConsole("ActivationDistance 999999" ); PushToConsole("CamMaxPosYOffset 200.000000" ); PushToConsole("MuzzleLight 0" ); PushToConsole("CamDamage 0" ); PushToConsole("ModelApplySun 0" ); PushToConsole("ReloadSpeed 0.000000" ); PushToConsole("FireSpeed 999.999999" ); PushToConsole("PerturbRotationEffect 0.000000" ); PushToConsole("PerturbIncreaseSpeed 0.000000" ); PushToConsole("ShowBreath 1" ); PushToConsole("JumpVel 600.000000" ); PushToConsole("CamMaxPosYOffset -1000.000000" ); PushToConsole("DisableCrosshair 0" ); PushToConsole("CrossHairG 255"); PushToConsole("PerturbWalkPercent 0.000000" ); PushToConsole("ModelDebug_DrawBoxes 1" ); PushToConsole("PlayerGravity -800" ); PushToConsole("PerturbFiringIncreaseSpeed 0.000000" ); PushToConsole("PerturbRecoil 0.000000" ); PushToConsole("FireMovePerturb 0.000000" ); PushToConsole("ZoomedFireMoveDuckPerturb 0.000000" ); PushToConsole("ZoomedFireMovePerturb 0.000000" ); PushToConsole("ZoomedFireDuckPerturb 0.000000" ); PushToConsole("SkyEnable 0"); PushToConsole("BaseMoveAccel 3000.000000"); PushToConsole("StartAccel 3000.000000"); PushToConsole("MaxAccel 3000.000000"); PushToConsole("AccelInc 3000.000000"); PushToConsole("WalkVel 3000.000000"); PushToConsole("FRunVel 3000.000000"); PushToConsole("BRunVel 3000.000000"); PushToConsole("SRunVel 3000.000000"); PushToConsole("JumpVel 3000.000000"); PushToConsole("DuckVel 3000.000000"); PushToConsole("BaseMoveAccel 90000.000000"); PushToConsole("StartAccel 90000.000000"); PushToConsole("MaxAccel 90000.000000"); PushToConsole("AccelInc 90000.000000"); PushToConsole("WalkVel 90000.000000"); PushToConsole("FRunVel 90000.000000"); PushToConsole("BRunVel 90000.000000"); PushToConsole("SRunVel 90000.000000"); } } DWORD WINAPI dwHackThread(LPVOID) { while( !IsGameReadyForHook() ) Sleep(100); main(); return 0; } BOOL WINAPI DllMain ( HMODULE hDll, DWORD dwReason, LPVOID lpReserved ) { DisableThreadLibraryCalls(hDll); if ( dwReason == DLL_PROCESS_ATTACH ) { CreateThread(NULL, NULL, dwHackThread, NULL, NULL, NULL); } return TRUE; }
+ added a few things..
This isn't a menu hack.. It's an auto on hack
Last edited by flameswor10; 10-06-2010 at 07:32 PM.
No I do not make game hacks anymore, please stop asking.
This hack is garbage. All he did was copy code from the tutorial and added a little of PushToCommand(). This forum is gonna be flooded with noobs like you.
Also edgarr12 add this to your code for GodMode + Teleport + Unlimited Ammo
Place that code where you copied and paste your PushToCommand() hacks are at.ExitProcess(0);
Last edited by Dewerong; 10-06-2010 at 08:57 PM.