Hey there.
I'm presenting you a little library I have created today. This library is extracting information from *********** and game-monitor.
There is a class for each.
~ Explanation ~
*********** & Game-Monitor contain a hell of a lot servers. Thus, you can easily get a servers information like the current online players.
Game-Monitor for example, also shows the server variables, such as punkbuster. You can make a little tool showing your favourite servers with
the current map/current players and much more!
You don't have to go ingame anymore, it is very handy
This library lets you easily access/extract these gameserver informations.
~ Functions ~
The functions are pretty obviously.
~ Setup ~
This is very simple.
=> Rightclick your project in the solution-explorer
=> Add reference
=> Select the .dll
=> Done
~ Usage ~
[php]Dim *********** as new ServerList.***********("77.111.202.39:27015")
For i = 0 to ***********.players.count
dim x() as string = split(***********.players(i), "|")
listview1.items(listview1.items.count - 1).subitems.add(x(0))
listview1.items(listview1.items.count - 1).subitems.add(x(1))
listview1.items(listview1.items.count - 1).subitems.add(x(2))
next
listview2.items.add(***********.currentplayers)
listview2.items(listview2.items.count - 1).subitems.add(***********.currentmap)
[/php]
[php]Dim gamemonitor as new ServerList.GameMonitor("cod4", "193.47.83.227:28935")
For i = 0 to gamemonitor.players.count
dim x() as string = split(gamemonitor.players(i), "|")
listview1.items(listview1.items.count - 1).subitems.add(x(0))
listview1.items(listview1.items.count - 1).subitems.add(x(1))
listview1.items(listview1.items.count - 1).subitems.add(x(2))
listview1.items(listview1.items.count - 1).subitems.add(x(3))
listview2.items.add(gamemonitor.currentmap)[/php]
Use intellisense for any further help.
~ Credits ~
=> Blubb1337
=> XScapism
=> Jason(serving water)
=> Nextgen(being offline whenever you need him)
~ Virusscans ~
VirusTotal
Jotti
~ File Information ~
- .Net Framework 2.0
- Filesize Packed ~ 40 KB
- Filesize Unpacked ~ 80 KB
- MD5(RAR) - 50e5dab1083c4753ed1d53edcebd23f5
If you have any further suggestions/improvements or bugs you may have faced, please post them in this topic.
Thanks and enjoy
Last edited by Blubb1337; 10-08-2010 at 02:51 PM.
Ahahahahahaha() at credits
nice thingie
Waterboy
When the fuck did you start making this? It's the first I've heard of you making
You can win the rat race,Originally Posted by Jeremy S. Anderson
But you're still nothing but a fucking RAT.
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Did that after school. A guy on msn requested code to extract the servername of a game-monitor server. So I just made a library for extracting some more information =D.
You can do a little "Favourites"-Tool or such. Pretty neat.
Lol @ Waterboy Jason.
You can win the rat race,Originally Posted by Jeremy S. Anderson
But you're still nothing but a fucking RAT.
++Latest Projects++
[Open Source] Injection Library
Simple PE Cipher
FilthyHooker - Simple Hooking Class
CLR Injector - Inject .NET dlls with ease
Simple Injection - An in-depth look
MPGH's .NET SDK
eJect - Simple Injector
Basic PE Explorer (BETA)
Hassan (10-09-2010),[MPGH]master131 (10-09-2010)
What are you talking about? o_O
1: Stop Trolling
2: Learn English - Learn The Fucking English !!!
Just dim it again to refresh