Originally Posted by
Departure
Just out of interest because im new to these game hacks... Are you guys Creating the process in suspended state using "createprocess" and then using writeprocessmemory ? or do you use openprocess with the game already running to patch your addresses? I have only been on here 5 minutes but it seems people are using some sort library, untill i seen this thread wich had Virtuall address's, seems like virtual addresses to a dll by looking at it, which is strange because dll are not garenteed to load in memoery at the same place as a exe would (00410000)..
Anyway anyone will tell me more about these game hack so I can start learning? I have no probs with olly debug, Only thing I can think of is this game must have some sort memory protection or packed/protected with some packer??
Any info will be greatly appreciated..
I write in Delphi but I have no problems reading C++ as it all API calls anyway but just syntax changes