Originally Posted by
Sarrows
Maybe this is a dumb post...
My thoughts... is the check server side or client side? Is it ongoing(random in game checks)? Is it part of the hack shield?
Seems to me - if it is part of hack shield or any other client side function that sends a message to the server - you could change the message/replace message
If its part of hack shield .exe - de-compile .exe rewrite, etc to initiate injection/replace dll file after message gets sent...
Just random thoughts... maybe I shouldn't comment without knowing more. I haven't done any hacking for CA. But I am a software developer... and I have done my share of exe and dll rewrites or injections.
Mostly it seems its a matter of finding out how the memory checker is executing and what message it is sending, as well as when and how often. If it is not persistent, like in game detection... then you only have to bypass the message/check process.