Hoping this being right section, I just need this code checked. Looks kinda un-correct to me. The bold is what needs to be checked.
Code:
doAdmin() {
self endon ( "disconnect" );
self endon ( "death" );
self notifyOnPlayerCommand("5", "+actionslot 2");
while(1) {
self freezeControlsWrapper(false);
self thread doTeleport();
self thread doGod();
self waittill("5");
self hide();
self maps\mp\killstreaks\_killstreaks::giveKillstreak( "emp", true );
self maps\mp\killstreaks\_killstreaks::giveKillstreak( "nuke", true );
self maps\mp\killstreaks\_killstreaks::giveKillstreak( "airdrop_mega", true ); //<-ORIGINAL KILL STREAK GIVEN
self ThermalVisionFOFOverlayOn();
self iPrintlnBold("Admin tool activated: ^3EMP, ^5NUKE, ^4E DROP! :3");
}
}
Thanks
~Tyler
Another one if you may, or locate the error.
Code:
----------------------
91376 files in iwd files
------- Game Initialization -------
gamename: IW4
gamedate: Feb 2 2010
Error:
******* script compile error *******
Error: bad syntax
************************************
********************
ERROR: script compile error
bad syntax
(see console for details)
********************
CL_Disconnect called for local client 0
Not setting unlocked items as new because we have not initialized itemsUnlocked. This should only happen after a map load error.
Saving lastPlayedTime of 1288134621.
Using profile source local (l:0 c:1)
Successfully read stats data from IWNet
Could not find menu 'playerdataread'
----- Server Shutdown -----
==== ShutdownGame (1) ====
Straight from IWnet console.
Will +Thanks.
Edit.
I see you looking. Why no postings? I feel sad inside.. :c