Figure it out...
The Basis of CodeDemon, giving this DC / Crash after a while, I think this is part of the code:
The problem of this DC in Bytes, I think lolCode:int D3Dinit(void) //Just a hook I used for testing, got it from Marko I believe. { DWORD hD3D, adr, *vtbl; // wait for the d3dx dll hD3D=0; do { hD3D = (DWORD)GetModuleHandle("d3d9.dll"); Sleep(10); } while(!hD3D); adr = FindPattern(hD3D, 0x128000, (PBYTE)"\xC7\x06\x00\x00\x00\x00\x89\x86\x00\x00\x00\x00\x89\x86", "xx????xx????xx"); if (adr) { memcpy(&vtbl,(void *)(adr+2),4); pReset = (oReset) DetourFunction((PBYTE)vtbl[16] , (PBYTE)Reset ,5); pEndScene = (oEndScene) DetourFunction((PBYTE)vtbl[42], (PBYTE)EndScene,5); } return 0; }
Code:adr = FindPattern(hD3D, 0x128000, (PBYTE)"\xC7\x06\x00\x00\x00\x00\x89\x86\x00\x00\x00\x00\x89\x86", "xx????xx????xx");
Last edited by Alessandro10; 11-06-2010 at 01:59 PM.
Figure it out...
Goals:
Green = Done
Blue = Getting Somewhere
Red = Not Done
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Well actually mate its not the byte its the detours prolly..