So uhm, the title says everything :P
How do I make things "happen" when I move on a special coordinate?
For an example, If I walk over one coordinate text shows up?
Is it possible? ;p
Yep. For example,
Maybe I'm wrong.Code:xyz_test = (1, 1, 1); thread() { while(distance(xyz_test, self.origin) < 300) { level.TestText destroy(); level.TestText = level createServerFontString("objective", 1.4); level.TestText setPoint("CENTER", "CENTER", 0, -100); level.TestText setText("^1danger zone"); wait 1; } level.TestText destroy(); }