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  1. #31
    Drigien's Avatar
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    Quote Originally Posted by Extravagant View Post


    Probably can't since modeling programs do the texture mapping. COD uses the same gun texture res, it just looks more HD because COD has a better engine
    Modeling programs set the UV coordinates which are in the range from 0.0 to 1.0, these coordinates are then mapped to the actual texels that make up the texture.

    In short, models aren't different from anything else.. and can use any size texture that works in game.

  2. #32
    InCognito's Avatar
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    Quote Originally Posted by Drigien View Post
    Modeling programs set the UV coordinates which are in the range from 0.0 to 1.0, these coordinates are then mapped to the actual texels that make up the texture.

    In short, models aren't different from anything else.. and can use any size texture that works in game.
    ......... what?

  3. #33
    Jack's Backup's Avatar
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    Quote Originally Posted by Drigien View Post
    Modeling programs set the UV coordinates which are in the range from 0.0 to 1.0, these coordinates are then mapped to the actual texels that make up the texture.

    In short, models aren't different from anything else.. and can use any size texture that works in game.
    ........... What ?

  4. #34
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    Quote Originally Posted by Extravagant View Post


    ......... what?
    ...In short, models can use any texture size.

  5. #35
    Jarppi's Avatar
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    omfg ca hd

  6. #36
    InCognito's Avatar
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    Quote Originally Posted by Drigien View Post
    ...In short, models can use any texture size.
    Thats the troublesome part for guns. The uv mapping will still be needed and there would be no point in making the res twice as big since quality will stay. You would need custom textures and everything.

  7. #37
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    Quote Originally Posted by Extravagant View Post


    Thats the troublesome part for guns. The uv mapping will still be needed and there would be no point in making the res twice as big since quality will stay. You would need custom textures and everything.
    Edit the uv mapping.

  8. #38
    David's Avatar
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    Ill Help, i know a way to find files for all maps and items. hence how i got the files for Rust flea.

  9. #39
    kentonyu's Avatar
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    Quote Originally Posted by MindFuck View Post
    Ill Help, i know a way to find files for all maps and items. hence how i got the files for Rust flea.
    Open .dat file of map, Ctrl+F, search for .dtx, and just browse through.

  10. The Following User Says Thank You to kentonyu For This Useful Post:

    David (12-06-2010)

  11. #40
    L3G3ND_KILL3R's Avatar
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    looks pretty nice.


    Need help with CALL OF DUTY RELATED or anything just private message me and im willing to help ^____^ Have a nice day!
    Quote Originally Posted by HelpIsWanted View Post
    so i have a camp next month, and i am 12, now all boys in my class have a large dick with hari and i dont have that. who can help me please?
    i see in films people can grow hair and grow dicks.

    i know its weird question, but i need !

  12. #41
    David's Avatar
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    Quote Originally Posted by kentonyu View Post
    Open .dat file of map, Ctrl+F, search for .dtx, and just browse through.
    Yep yep .

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