..:Sasuke:.. (02-22-2011),topblast (12-28-2010)
Class
How to useCode:Pointer : 0x3718B4E7 // This Address is CA BR Classes : class Main; class Info; class Stats; class WepInfo; class Something; class Main { public: Info* goToInfoClass; //0000 }; class Info { public: char unknown0[8]; __int32 Unknown1; //0008 __int32 iCurrentHealth; //000C char unknown2[4]; __int32 iMaxHealth; //0014 char unknown3[4]; WepInfo* goToWepInfo;//001C Something* goToSomething; //0020 char unknown4[348]; float fStamina; //0180 char unknown5[8]; __int32 iWeaponSlotInUse; //018C float fCameraSomething; //0190 float fCameraSomething2; //0194 float fCameraSomething3; //0198 char unknown6[32]; Stats* goToStats; //01BC }; class WepInfo { public: __int32 iBackPackABulletsLeft; //0000 __int32 i2ndaryBulletsLeft; //0004 __int32 Unknown0; //0008 __int32 iGrenadesLeft; //000C __int32 iBackPackBBulletsLeft; //0010 }; class Stats { public: char unknown0[16]; char szLocalNameChangesInKill[16]; //0010 char unknown1[12]; __int32 iKills; //002C __int32 iDeaths; //0030 char unknown2[44]; __int32 iHeadShots; //0060 }; class Something { public: BYTE bIsAlive; //0000 };
Credits:Code:void FillRGB( int x, int y, int w, int h, D3DCOLOR color, IDirect3DDevice9* pDevice ) { D3DRECT rec = { x, y, x + w, y + h }; pDevice->Clear( 1, &rec, D3DCLEAR_TARGET, color, 0, 0 ); } void DrawBorder( int x, int y, int w, int h, int px, D3DCOLOR BorderColor, IDirect3DDevice9* pDevice ) { FillRGB( x, (y + h - px), w, px, BorderColor, pDevice ); FillRGB( x, y, px, h, BorderColor, pDevice ); FillRGB( x, y, w, px, BorderColor, pDevice ); FillRGB( (x + w - px), y, px, h, BorderColor, pDevice ); } void DrawHealthbar(int x, int y, int w, int h, D3DCOLOR barCol, D3DCOLOR borCol, int hp, int maxhp) { FillRGB(x, y, ( hp / (double)maxhp ) * w, h, barCol, pDevice); DrawBorder(x, y, w, h, borColor, pDevice); } DrawHealthbar(15, 15, 125, 15, pMain->gotoInfoClass->iCurrentHealth, pMain->gotoInfoClass->iMaxHealth); double kills = pMain->gotoInfoClass->gotoStatsClass->iKills, deaths = pMain->gotoStatsClass->gotoStatsClass->iDeaths, kdr; char *cKDR; kdr = kills / deaths; sprintf(cKDR, "Current KDR : %0.02f", kdr);
Gellin
Crash
..:Sasuke:.. (02-22-2011),topblast (12-28-2010)
posted already ages ago
xD I was just looking at Crashes post! https://www.mpgh.me/forum/207-combat-...yer-stats.html
Goals:
Green = Done
Blue = Getting Somewhere
Red = Not Done
- Mouse Grid
- PTC Method
- Trigger Bot
I'm trying to think of more stuff!
Copy + Paste except he took out the
"//etc..."
Dont ban me
Guys, give him a break, as you can see he gave credits. Also I noticed that he posted the CABR Pointer, so he's just posting the stuff here again so you don't have to go look for it...
Goals:
Green = Done
Blue = Getting Somewhere
Red = Not Done
- Mouse Grid
- PTC Method
- Trigger Bot
I'm trying to think of more stuff!
topblast (12-28-2010)
Lol why are you posting this in CA NA. Go post it in BR as if your using the BR Pointer.
older then my mom
but i agree....credits added....