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  1. #16
    Insane's Avatar
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    Mod Support will never come

    Ex Middleman

  2. The Following User Says Thank You to Insane For This Useful Post:

    alistair4322 (01-06-2011)

  3. #17
    TurTLeZ's Avatar
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    You can already run mods in unranked servers. I do it pretty often. Just as soon as you get into mp, type /map mp_(mapwanted) and it starts you in your unranked server, just make sure that before you type that, you type sv_vac 0. And boom, mods on unranked play wiff yo friends.
    [IMG]https://i418.photobucke*****m/albums/pp265/hi1405/mynewsig.png[/IMG]

    _____________________________________________

    PC Specs
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    8gb DDR3 G.Skill Sniper RAM
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    LOLZ

  4. #18
    master131's Avatar
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    Quote Originally Posted by TurTLeZ View Post
    You can already run mods in unranked servers. I do it pretty often. Just as soon as you get into mp, type /map mp_(mapwanted) and it starts you in your unranked server, just make sure that before you type that, you type sv_vac 0. And boom, mods on unranked play wiff yo friends.
    I believe when you do that it actually starts a private match.
    Donate:
    BTC: 1GEny3y5tsYfw8E8A45upK6PKVAEcUDNv9


    Handy Tools/Hacks:
    Extreme Injector v3.7.3
    A powerful and advanced injector in a simple GUI.
    Can scramble DLLs on injection making them harder to detect and even make detected hacks work again!

    Minion Since: 13th January 2011
    Moderator Since: 6th May 2011
    Global Moderator Since: 29th April 2012
    Super User/Unknown Since: 23rd July 2013
    'Game Hacking' Team Since: 30th July 2013

    --My Art--
    [Roxas - Pixel Art, WIP]
    [Natsu - Drawn]
    [Natsu - Coloured]


    All drawings are coloured using Photoshop.

    --Gifts--
    [Kyle]

  5. #19
    d0h's Avatar
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    exactly, its private match

  6. #20
    Blubb1337's Avatar
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    Good job Tommy babe.



  7. #21
    Jasperdepasper's Avatar
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    Looks nice!

  8. #22
    master131's Avatar
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    Quote Originally Posted by Blubb1337 View Post
    Good job Tommy babe.
    /offtopic
    ahh, pedo alert!

    anyway, thank you daddy.
    Donate:
    BTC: 1GEny3y5tsYfw8E8A45upK6PKVAEcUDNv9


    Handy Tools/Hacks:
    Extreme Injector v3.7.3
    A powerful and advanced injector in a simple GUI.
    Can scramble DLLs on injection making them harder to detect and even make detected hacks work again!

    Minion Since: 13th January 2011
    Moderator Since: 6th May 2011
    Global Moderator Since: 29th April 2012
    Super User/Unknown Since: 23rd July 2013
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    --My Art--
    [Roxas - Pixel Art, WIP]
    [Natsu - Drawn]
    [Natsu - Coloured]


    All drawings are coloured using Photoshop.

    --Gifts--
    [Kyle]

  9. #23
    alistair4322's Avatar
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    Quote Originally Posted by master131 View Post
    /offtopic
    ahh, pedo alert!

    anyway, thank you daddy.
    LOL
    Look nice for the mod, wish that there are another great mod :P

  10. #24
    erikkire1's Avatar
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    i have download your two rar files
    but you say first put this
    1. Add this to the very start of init():

    PHP Code:
    level.minigunList = [];
    level.bunkerList = [];

    2. Call this: level thread doMaps(); on init()
    3. and this: level thread createBlocks(); on init()
    4. Then put:


    [php]createBlocks()
    {
    level.crateTypes["turret_drop_mp"] = [];
    level.crateTypes["tow_turret_drop_mp"] = [];
    level thread mapsmp_turret_killstreak::init();
    if(level.bunkerList.size > 0) {
    for(i = 0; i < level.bunkerList.size; i++) {
    if(isDefined(level.bunkerList[i]))
    level thread createJumpArea(level.bunkerList[i].location, level.bunkerList[i].angle);
    }
    }
    if(level.minigunList.size > 0) {
    for(i = 0; i < level.minigunList.size; i++) {
    if(isDefined(level.minigunList[i]))
    level thread createMinigunTurret(level.minigunList[i].location, level.minigunList[i].angle);
    }
    }
    }

    createJumpArea(pos, rotation)
    {
    jumpArea = spawn("script_model", pos);
    jumpArea setModel("mp_supplydrop_ally");
    jumpArea.angles = rotation;
    }

    createMinigunTurret(pos, rotation)
    {
    miniGun = spawnTurret( "auto_turret", pos, "auto_gun_turret_mp" );
    miniGun setModel(level.auto_turret_settings["sentry"].modelBase);
    miniGun SetTurretType("sentry");
    miniGun.angles = rotation;
    }

    createBlock(origin, angle)
    {
    block = spawnstruct();
    block.location = origin;
    block.angle = angle;
    return block;
    }

    createMinigun(origin, angle)
    {
    minigun = spawnstruct();
    minigun.location = origin;
    minigun.angle = angle;
    return minigun;
    }


    doMaps()
    {
    if(getDvar("mapname") == "mp_array") { /** Array **/
    level thread ArrayMap();
    }
    if(getDvar("mapname") == "mp_cairo") { /** Havana **/
    level thread Havana();
    }
    if(getDvar("mapname") == "mp_cosmodrome") { /** Launch **/
    level thread Launch();
    }
    if(getDvar("mapname") == "mp_cracked") { /** Cracked **/
    level thread Cracked();
    }
    if(getDvar("mapname") == "mp_crisis") { /** Crisis **/
    level thread Crisis();
    }
    if(getDvar("mapname") == "mp_duga") { /** Grid **/
    level thread Grid();
    }
    if(getDvar("mapname") == "mp_firingrange") { /** Firing Range **/
    level thread FiringRange();
    }
    if(getDvar("mapname") == "mp_hanoi") { /** Hanoi **/
    level thread Hanoi();
    }
    if(getDvar("mapname") == "mp_havoc") { /** Jungle **/
    level thread Jungle();
    }
    if(getDvar("mapname") == "mp_mountain") { /** Summit **/
    level thread Summit();
    }
    if(getDvar("mapname") == "mp_nuked") { /** NukeTown **/
    level thread NukeTown();
    }
    if(getDvar("mapname") == "mp_radiation") { /** Radiation **/
    level thread Radiation();
    }
    if(getDvar("mapname") == "mp_russianbase") { /** WMD **/
    level thread WMD();
    }
    if(getDvar("mapname") == "mp_villa") { /** Villa **/
    level thread Villa();
    }
    }

    // ================
    // | Map creation |
    // ================

    ArrayMap()
    {

    }

    Havana()
    {

    }

    Launch()
    {

    }

    Cracked()
    {

    }

    Crisis()
    {

    }

    Grid()
    {

    }

    FiringRange()
    {


    }

    Hanoi()
    {

    }

    Jungle()
    {


    }

    Summit()
    {

    }

    NukeTown()
    {

    }

    Radiation()
    {


    }

    WMD()
    {

    }

    Villa()
    {

    }
    [/php]

    4. somewere in your _rank.
    5. Finally add all the converted lines into the right map function =)

    Example:

    PHP Code:
    wmd()
    {
    bunkerline goeshere
    }

    on your rank.gsc
    but than how to use??????
    also thanks man
    Last edited by Blubb1337; 01-07-2011 at 05:35 AM.

  11. #25
    master131's Avatar
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    Dude, wtf. Don't copy and paste the whole thing. That's only if you want to ADD it to an EXISTING mod.
    Donate:
    BTC: 1GEny3y5tsYfw8E8A45upK6PKVAEcUDNv9


    Handy Tools/Hacks:
    Extreme Injector v3.7.3
    A powerful and advanced injector in a simple GUI.
    Can scramble DLLs on injection making them harder to detect and even make detected hacks work again!

    Minion Since: 13th January 2011
    Moderator Since: 6th May 2011
    Global Moderator Since: 29th April 2012
    Super User/Unknown Since: 23rd July 2013
    'Game Hacking' Team Since: 30th July 2013

    --My Art--
    [Roxas - Pixel Art, WIP]
    [Natsu - Drawn]
    [Natsu - Coloured]


    All drawings are coloured using Photoshop.

    --Gifts--
    [Kyle]

  12. #26
    lolbie's Avatar
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    Nice work dude
    i almost wanna make some mods :+)
    but i am little bit lazy

    but love it

    does it work on cracked black ops multiplayer?
    I love it when people keep their agreements /sarcasm ftw

  13. #27
    Blubb1337's Avatar
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    Added php tags...



  14. #28
    erikkire1's Avatar
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    im sorry that i have copy every thing but where i have to put it on _rank.gsc??
    so maybe you can send me a pm for where i have to put it on and what i have to put on it
    also very good job man pretty nice

  15. #29
    xbeatsszzx's Avatar
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    Wow this is a nice release Good Job!
    I Am on this site for the mods for mw2 ONLY. Not hacks.

  16. #30
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    Hey Guys I need Some Help! I Did alot Of Modding Servers On Mw2 And i Know How to use Mods But When i Click *******loader I open black ops Then I see when i starting black ops i see *******loader Closes and then game starts when in game i click Console My Game Closes And Goes To my Desktop and Its anoying Then i Load *******loader again and I click Console I type /devmap mp_nuked and It loads in private match and the mods not work

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