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  1. #1
    iKiLLYouCro's Avatar
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    [Solved] aIW | DEDiCATED Server//ServerList

    hey Guys, I made a Dedi-Server on AlterIWnet..and it works great,
    but I can't find my Server on the ServerList! I realy searched it..but cant cant find it


    Code:
    // --- QUERY INFORMATION --------------------------------
    set sv_hostname "^2iTz2SicK!'s Dedi-Server!!!!!!!!"
    
    // --- NETWORK OPTIMIZATION -----------------------------
    set sv_maxRate "150000"
    set snaps "30"
    set sv_network_fps "1000"
    set cl_maxpackets "100"
    set sv_voiceQuality "7"
    
    // Optional settings returned by query, server listings may use this
    sets _Admin "iLez | iTz2SicK!"
    sets _Email "admin@email.com"
    sets _Website "alterIW.net "
    sets _Location "Europe"
    
    // --- NON-GAMEPLAY CONFIGURATION -----------------------
    set rcon_password ""		 // Password for rcon, empty = disabled
    set privateMatch_serverPassword ""		 // Game password, leave empty for a public game
    
    set sv_maxPing "200"		 // Maximum ping, any higher and players will get kicked
    
    set g_inactivity "0"		 // Time in seconds before a player gets kicked if not moving
    set g_inactivitySpectator "0"	 // Time in seconds before a spectator gets kicked
    
    set g_logSync "1"	 	 // 1 = always flush games_mp.log, 0 = only flush on game end
    set g_log "games_mp.log"	 // Name of the log file
    
    set aiw_sayName "^7iTz2SicK Server" //	 name server-side 'say' commands show up as
    
    // --- BASE GAME CONFIGURATION --------------------------
    set g_gametype "dm"	 // Game type
    			 // war - Team Deathmatch
    			 // dm - Free-for-all
     			 // dom - Domination
    			 // koth - Headquarters
    			 // sab - Sabotage
    			 // sd - Search and Destroy
    			 // arena - Arena
    			 // dd - Demolition
    			 // ctf - Capture the Flag
    			 // oneflag - One-Flag CTF
    			 // gtnw - Global Thermo-Nuclear War
    
    // Uncomment below commands for hardcore mode
    //set g_hardcore "1"
    //set ui_hud_hardcore "1"
    //set scr_hardcore "1"
    //set scr_player_maxhealth "30"
    //set scr_team_fftype "1"	 // 1 = on, 2 = reflect, 3 = shared
    //set scr_player_healthregentime "0"
    
    set scr_thirdperson "0"	 	 // Third-person mode
    set scr_game_hardpoints "1"	 // Killstreaks, 1 = on
    set scr_game_perks "1"	 	 // Perks, obviously
    
    set scr_game_allowkillcam "1"	 // 1 = allow, 0 = disallow
    
    set scr_diehard "0"	 // Die-hard mode
    
    // Player slots setup
    set scr_privateclients "1" // Number of private player slots, maxclients - privateclients = public slots
    set scr_privatepassword "mx2"
    
    
    
    // --- GAMETYPE CONFIGURATION ---------------------------
    
    // - Team Deathmatch
    
    set scr_war_scorelimit "10000"
    set scr_war_timelimit "15"	 // Timelimit, in minutes
    
    set scr_war_playerrespawndelay "-1"	 // -1 is no respawn delay, 0 is automatic, > 0 is X seconds
    set scr_war_waverespawndelay "0"	 // Wave spawning, might be more 'tactical'
    
    set scr_war_numlives "0"	 // Number of lives
    set scr_war_promode "0"	 	 // Adds a "pro" sound to the game announcement
    
    set scr_war_roundlimit "1"	 // Maximum amount of rounds
    set scr_war_winlimit "1"	 // Amount of wins needed to win a round-based game
    
    // - Free-for-all
    
    set scr_dm_scorelimit "10000"
    set scr_dm_timelimit "15"	 // Timelimit, in minutes
    
    set scr_dm_playerrespawndelay "-1"	 // -1 is no respawn delay, 0 is automatic, > 0 is X seconds
    
    set scr_dm_numlives "0"	 // Number of lives
    set scr_dm_promode "0"	 // Adds a "pro" sound to the game announcement
    
    // - Domination
    
    set scr_dom_scorelimit "200"
    set scr_dom_timelimit "15"	 // Timelimit, in minutes
    
    set scr_dom_playerrespawndelay "-1"	 // -1 is no respawn delay, 0 is automatic, > 0 is X seconds
    set scr_dom_waverespawndelay "0"	 // Wave spawning, might be more 'tactical'
    
    set scr_dom_numlives "0"	 // Number of lives
    set scr_dom_promode "0"	 	 // Adds a "pro" sound to the game announcement
    
    set scr_dom_roundlimit "1"	 // Maximum amount of rounds
    set scr_dom_winlimit "1"	 // Amount of wins needed to win a round-based game
    
    // - Search and Destroy
    
    set scr_sd_scorelimit "1"
    set scr_sd_timelimit "2.5"	 // Timelimit, in minutes
    
    set scr_sd_playerrespawndelay "-1"	 // -1 is no respawn delay, 0 is automatic, > 0 is X seconds
    set scr_sd_waverespawndelay "0"	 // Wave spawning, might be more 'tactical'
    
    set scr_sd_numlives "1"	 // Number of lives
    set scr_sd_promode "0"	 // Adds a "pro" sound to the game announcement
    
    set scr_sd_roundlimit "0"	 // Maximum amount of rounds, 0 is 'until someone wins'
    set scr_sd_winlimit "6"  	 // Amount of wins needed to win a round-based game
    set scr_sd_roundswitch "4"	 // After X rounds, switch sides?
    
    set scr_sd_bombtimer "45"
    set scr_sd_defusetime "5"
    set scr_sd_multibomb "0"	 // Allow multiple people to 'have the bomb'?
    set scr_sd_planttime "5"
    
    // - Demolition
    
    set scr_dd_scorelimit "1"
    set scr_dd_timelimit "2.5"	 // Timelimit, in minutes
    
    set scr_dd_playerrespawndelay "-1"	 // -1 is no respawn delay, 0 is automatic, > 0 is X seconds
    set scr_dd_waverespawndelay "0"	 // Wave spawning, might be more 'tactical'
    
    set scr_dd_numlives "1"	 // Number of lives
    set scr_dd_promode "0"	 // Adds a "pro" sound to the game announcement
    
    set scr_dd_roundlimit "0"	 // Maximum amount of rounds, 0 is 'until someone wins'
    set scr_dd_winlimit "6"	 // Amount of wins needed to win a round-based game
    set scr_dd_roundswitch "4"	 // After X rounds, switch sides?
    
    set scr_dd_bombtimer "45"
    set scr_dd_defusetime "5"
    set scr_dd_multibomb "0"	 // Allow multiple people to 'have the bomb'?
    set scr_dd_planttime "5"
    
    // - Sabotage
    
    set scr_sab_scorelimit "1"
    set scr_sab_timelimit "2.5"	 // Timelimit, in minutes
    set scr_sab_hotpotato "0"	 // Hot potato mode
    
    set scr_sab_playerrespawndelay "-1"	 // -1 is no respawn delay, 0 is automatic, > 0 is X seconds
    set scr_sab_waverespawndelay "0"	 // Wave spawning, might be more 'tactical'
    
    set scr_sab_numlives "1"	 // Number of lives
    set scr_sab_promode "0"	 // Adds a "pro" sound to the game announcement
    
    set scr_sab_roundlimit "1"	 // Maximum amount of rounds, 0 is 'until someone wins'
    set scr_sab_winlimit "1"	 // Amount of wins needed to win a round-based game
    set scr_sab_roundswitch "1"	 // After X rounds, switch sides?
    
    set scr_sab_bombtimer "45"
    set scr_sab_defusetime "5"
    set scr_sab_multibomb "0"	 // Allow multiple people to 'have the bomb'?
    set scr_sab_planttime "5"
    
    // Headquarters
    
    set scr_koth_scorelimit "1"
    set scr_koth_timelimit "2.5"	 // Timelimit, in minutes
    
    set scr_koth_playerrespawndelay "-1"	 // -1 is no respawn delay, 0 is automatic, > 0 is X seconds
    set scr_koth_waverespawndelay "0"	 // Wave spawning, might be more 'tactical'
    
    set scr_koth_numlives "1"	 // Number of lives
    set scr_koth_promode "0"	 // Adds a "pro" sound to the game announcement
    
    set scr_koth_roundlimit "0"	 // Maximum amount of rounds, 0 is 'until someone wins'
    set scr_koth_winlimit "6"	 // Amount of wins needed to win a round-based game
    set scr_koth_roundswitch "4"	 // After X rounds, switch sides?
    
    // Global Thermo-Nuclear War
    
    set scr_gtnw_scorelimit "1"
    set scr_gtnw_timelimit "2.5"	 // Timelimit, in minutes
    
    set scr_gtnw_playerrespawndelay "-1"	 // -1 is no respawn delay, 0 is automatic, > 0 is X seconds
    set scr_gtnw_waverespawndelay "0"	 // Wave spawning, might be more 'tactical'
    
    set scr_gtnw_numlives "1"	 // Number of lives
    set scr_gtnw_promode "0"	 // Adds a "pro" sound to the game announcement
    
    set scr_gtnw_roundlimit "0"	 // Maximum amount of rounds, 0 is 'until someone wins'
    set scr_gtnw_winlimit "6"	 // Amount of wins needed to win a round-based game
    set scr_gtnw_roundswitch "4"	 // After X rounds, switch sides?
    
    // One Flag CTF
    
    set scr_oneflag_scorelimit "1"
    set scr_oneflag_timelimit "2.5"	 // Timelimit, in minutes
    
    set scr_oneflag_playerrespawndelay "-1"	 // -1 is no respawn delay, 0 is automatic, > 0 is X seconds
    set scr_oneflag_waverespawndelay "0"	 // Wave spawning, might be more 'tactical'
    
    set scr_oneflag_numlives "1"	 // Number of lives
    set scr_oneflag_promode "0"	 // Adds a "pro" sound to the game announcement
    
    set scr_oneflag_roundlimit "0"	 // Maximum amount of rounds, 0 is 'until someone wins'
    set scr_oneflag_winlimit "6"	 // Amount of wins needed to win a round-based game
    set scr_oneflag_roundswitch "4"	 // After X rounds, switch sides?
    
    // Capture The Flag
    
    set scr_ctf_halftime "1"	 // Intermission
    set scr_ctf_scorelimit "1"
    set scr_ctf_timelimit "2.5"	 // Timelimit, in minutes
    
    set scr_ctf_playerrespawndelay "-1"	 // -1 is no respawn delay, 0 is automatic, > 0 is X seconds
    set scr_ctf_waverespawndelay "0"	 // Wave spawning, might be more 'tactical'
    
    set scr_ctf_numlives "1"	 // Number of lives
    set scr_ctf_promode "0"	 // Adds a "pro" sound to the game announcement
    
    set scr_ctf_roundlimit "0"	 // Maximum amount of rounds, 0 is 'until someone wins'
    set scr_ctf_winlimit "6"	 // Amount of wins needed to win a round-based game
    set scr_ctf_roundswitch "4"	 // After X rounds, switch sides?
    
    // Arena
    
    set scr_arena_scorelimit "1"
    set scr_arena_timelimit "2.5"	 // Timelimit, in minutes
    
    set scr_arena_numlives "1"	 // Number of lives
    set scr_arena_promode "0"	 // Adds a "pro" sound to the game announcement
    
    set scr_arena_roundlimit "0"	 // Maximum amount of rounds, 0 is 'until someone wins'
    set scr_arena_winlimit "6"	 // Amount of wins needed to win a round-based game
    set scr_arena_roundswitch "4"	 // After X rounds, switch sides?
    
    
    // --- AUTOMATED ROTATION -------------------------------
    
    set sv_mapRotation "gametype dm map mp_afghan gametype tdm map mp_boneyard gametype tdm map mp_brecourt gametype sab map mp_checkpoint gametype sab map mp_derail gametype sab map mp_estate gametype sd map mp_favela gametype sd map mp_invasion gametype sd map mp_nightshift gametype sd map mp_quarry gametype sd map mp_rundown gametype sd map mp_subbase gametype sd map mp_terminal gametype sd map mp_underpass gametype sd map mp_afghan"

    And here is the target from the Shortcut:
    Code:
    "C:\Users\MiCHi\Desktop\Ordner\Spiele\MW˛ - Copy\iw4.exe.exe" +set party_maxplayers 18 +set net_port 28960 +exec server.cfg  +map_rotate +set set g_gametype "sab"
    ADD ME ON XFire: iKiLLYouCro


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  2. #2
    aIW|Convery's Avatar
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    Do you have your server config in your main folder? (mw2>main) If not your server will be called CoD4Host so try looking for that name or try to connect with the IP from the console.

  3. #3
    iKiLLYouCro's Avatar
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    Quote Originally Posted by aIW|Convery View Post
    Do you have your server config in your main folder? (mw2>main) If not your server will be called CoD4Host so try looking for that name or try to connect with the IP from the console.
    Yes, it is there, and I can change gamemods and other things with the Server.cfg but its not in the ServerList, so nobody can join my Server without my ip
    ADD ME ON XFire: iKiLLYouCro


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  4. #4
    projezz's Avatar
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    I can see it! I have tried to join plenty of times. But it says only for low ping players only.
    It is true that it has zombie mode?


    [YOUTUBE]https://www.youtube.com/watch?v=3Q9rewnLFYw[/YOUTUBE]

  5. #5
    iKiLLYouCro's Avatar
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    Quote Originally Posted by projezz View Post
    I can see it! I have tried to join plenty of times. But it says only for low ping players only.
    It is true that it has zombie mode?
    Yes, but now iSnipe
    ADD ME ON XFire: iKiLLYouCro


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  6. #6
    master131's Avatar
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    /marked as solved
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    BTC: 1GEny3y5tsYfw8E8A45upK6PKVAEcUDNv9


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