Thread: Angles

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  1. #1
    Puffiamo's Avatar
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    Angles

    I used this command

    Code:
    self CameraLinkTo (ApproGuida, "tag_origin");
    It works but is always looking forward, you know how I can turn the angolation of the view?
    I dont want want to turn view over mouse, but i need the view be fixed!
    Thanks

  2. #2
    master131's Avatar
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    Code:
    ApproGuida rotateTo((0, 90, 0), 0.1);
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    Quote Originally Posted by master131 View Post
    Code:
    ApproGuida rotateTo((0, 90, 0), 0.1);
    This dont solve my problem, look, i want rotate the camera

    [YOUTUBE]https://www.youtube.com/watch?v=78582RZjlCw[/YOUTUBE]

  5. #5
    master131's Avatar
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    If you link your vision to an object's tag or joint, the tag/joint has to be rotating so I don't know. "tag_origin" does not rotate nor move. It's just the origin of the object. The tag or joint you are linking to has to be doing the rotating.
    Last edited by master131; 01-13-2011 at 08:40 PM.
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