Results 1 to 5 of 5
  1. #1
    molczak714's Avatar
    Join Date
    Oct 2010
    Gender
    male
    Posts
    19
    Reputation
    10
    Thanks
    0

    making bunkers help

    I need help on all maps, i have flags (teleporters) figured out, i have ramps figured out. I have a problem with making walls and well bunkers i have no idea on how doing it like stacking walls on top of eachother i know the code and everything but the coordinates i have a problem. Do you have to go back and forth to make a wall or what some help on making bunkers would be great thanks. Also a mod where i can move around or fly around that shows coordinates and angles, i ve seen it on here on somve videos where it shows coordinates and angles and stuff.
    Last edited by molczak714; 01-25-2011 at 05:18 PM.

  2. #2
    jimmynguyen3030's Avatar
    Join Date
    Sep 2010
    Gender
    male
    Location
    NukeTown
    Posts
    263
    Reputation
    10
    Thanks
    18
    My Mood
    Bored
    look at the tutorials
    ppl say
    "Google Is Your Friend"

  3. #3
    molczak714's Avatar
    Join Date
    Oct 2010
    Gender
    male
    Posts
    19
    Reputation
    10
    Thanks
    0
    Quote Originally Posted by jimmynguyen3030 View Post
    look at the tutorials
    ppl say
    "Google Is Your Friend"
    looked everywhere google is not as good as people think lol

  4. #4
    jimmynguyen3030's Avatar
    Join Date
    Sep 2010
    Gender
    male
    Location
    NukeTown
    Posts
    263
    Reputation
    10
    Thanks
    18
    My Mood
    Bored
    click mw2 modding help/discussion and click tutorial how to make bunkers

  5. #5
    EpicPlayer's Avatar
    Join Date
    Nov 2010
    Gender
    male
    Posts
    628
    Reputation
    13
    Thanks
    158
    I suggest you try explain more what you want to achieve? ;p
    I din't really understand, CreateWalls should be simple?

    (Here's from the tutorial)
    CreateDoors((x, y, z), (x, y, z), (0, 0, 0), 0, 0, 0, 0);

    1st x, y, z = Corner coordinates.
    2nd x, y, z = The other corner coordinates
    Note: The corners have to be across of each other.

    0, 0, 0 = degrees of turning around. (Recommended 90, -, -)
    Because then the door will stand.

    The other 0, 0, 0, 0 at the end =
    1st 0 = Amout of carepackages the door exist in the length
    2nd 0 = Amount of carepackages the door exist in the height
    3rd 0 = Amount of lifes
    4th 0 = Range of the opportunity to open the door.

    Here's the mod that I use for Coordinates (Note that this is not the usual mapedit file, it has some more things that I use xD, for example Asculator and bridge)

    Press F to get your coordinates, and N to use ufo

    Virus Scans added By [SA] Liz
    Virus Scan 1

    Virus Scan 2

    (Btw, Jimmy.. No more obivius answers, please xD!)
    Last edited by Liz; 01-26-2011 at 01:51 PM.