AVA get pGameDevice???????????


DWORD* pdwNewDevice =(DWORD*)*(DWORD*)pGameDevice;
pdwNewDevice = (DWORD*)pdwNewDevice[0]; //turn our pointer into an array for the vtable

pEndScene = (EndScene_)DetourFunction((PBYTE)pdwNewDevice[42],(PBYTE)nEndScene);




thank you everyboy