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  1. #1
    hooch's Avatar
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    Exclamation Name tag hack / Unlimited Ammo / Energy / NoClip / Version 3

    Inject it into game using any injectior. I prefer WinJect.

    This is for EA updated version.

    F4 - Freez Ammo / No reload / Unlimited Ammo / Press second time to disable.
    F3 - Name tag hack / Press second time for name hack / press third tome to disable
    F2 - Unlimited energy press again to disable.
    F1 - NoClip Sometimes it takes few seconds to activate / Deactivate. You have to croutch and stand up to activate it.

    You should hear beep after hack activation.
    Tested on Windows 7 x64.

    Code:
    #include <Windows.h>
    #include <wchar.h>
    
    #define ThreadMake(x) CreateThread(NULL,0, (LPTHREAD_START_ROUTINE)&x,NULL,0,NULL); 
    #define ThreadMakeParam(x, param) CreateThread(NULL,0, (LPTHREAD_START_ROUTINE)&x,param,0,NULL);
    
    #define BEEP_ACTIVATED Beep(2000, 500);
    #define BEEP_DEACTIVATED Beep(1000, 500);
    
    void Initialize();
    void ToggleAmmo();
    void TogglePower();
    void ToggleNoClip();
    void ToggleTagHack();
    void Write2Asm(void*, BYTE*, int);
    DWORD pAmmo;
    DWORD pTagHack;
    DWORD pPower, pPower2, pPowerCave;
    DWORD pNoClip;
    
    void Hotkeys()
    {
    	while(true)
    	{
    		if (GetAsyncKeyState(VK_F4))
    		{
    			ToggleAmmo();
    		}
    
    		if (GetAsyncKeyState(VK_F3))
    		{
    			ToggleTagHack();
    		}
    
    		if (GetAsyncKeyState(VK_F2))
    		{
    			TogglePower();
    		}
    		
    		if (GetAsyncKeyState(VK_F1))
    		{
    			ToggleNoClip();
    		}
    		Sleep(500);
    	}
    }
    
    BOOL APIENTRY DllMain( HMODULE hModule,
                           DWORD  ul_reason_for_call,
                           LPVOID lpReserved
    					 )
    {
    	switch (ul_reason_for_call)
    	{
    	case DLL_PROCESS_ATTACH:
    		Beep(5000, 1000);
    		Initialize();
    		ThreadMake(Hotkeys);
    	case DLL_THREAD_ATTACH:
    	case DLL_THREAD_DETACH:
    	case DLL_PROCESS_DETACH:
    		break;
    	}
    	return TRUE;
    }
    
    void Initialize()
    {
    	DWORD CrysisBase = (DWORD)GetModuleHandle(L"CryGameCrysis2");
    	pAmmo = (CrysisBase + 0x428B8);
    	pTagHack = (CrysisBase + 0xF5134);
    	pPower = (CrysisBase + 0x2A662A);
    	pPower2 = (CrysisBase + 0x2A657E);
    	pPowerCave = 0x400290;
    
    	DWORD CryPhysicsBase = (DWORD)GetModuleHandle(L"CryPhysics");
        pNoClip = (CryPhysicsBase + 0x2C91F);
    
    	//WCHAR tempChar[64];
    	//swprintf(tempChar, 256, L"0x%X", pPowerCave);
    	//MessageBox(NULL, tempChar,  L"Info", MB_OK | MB_ICONASTERISK);
    }
    
    void ToggleAmmo()
    {
    	static bool hack_activated = false;
    
    	if(hack_activated)
    	{
    		Write2Asm((void*)pAmmo,(PBYTE)"\x89\x70\x04",3);
    		hack_activated = false;
    		BEEP_DEACTIVATED
    	} 
    	else
    	{
    		Write2Asm((void*)pAmmo,(PBYTE)"\x90\x90\x90",3);
    		hack_activated = true;
    		BEEP_ACTIVATED
    	}
    }
    
    void TogglePower()
    {
    	static bool hack_activated = false;
    
    	if(hack_activated)
    	{
    		Write2Asm((void*)pPower,(PBYTE)"\xDD\x05\xE8\x71\xEE\x04",6);
    		Write2Asm((void*)pPower2,(PBYTE)"\xDD\x05\xE8\x71\xEE\x04",6);
    		Write2Asm((void*)pPowerCave,(PBYTE)"\x00\x00\x00\x00\x00\x00\x00\x00",8);
    		hack_activated = false;
    		BEEP_DEACTIVATED
    	} 
    	else
    	{
    		Write2Asm((void*)pPowerCave,(PBYTE)"\x00\x00\x00\x00\x00\x00\xF0\x3F",8);
    		Write2Asm((void*)pPower2,(PBYTE)"\xDD\x05\x90\x02\x40\x00",6);
    		Write2Asm((void*)pPower,(PBYTE)"\xDD\x05\x90\x02\x40\x00",6);
    		hack_activated = true;
    		BEEP_ACTIVATED
    	}
    }
    
    void ToggleNoClip()
    {
    	static bool hack_activated = false;
    
    	if(hack_activated)
    	{
    		Write2Asm((void*)pNoClip,(PBYTE)"\xF3\x0F\x11\x40\x08\xF3\x0F",7);
    		hack_activated = false;
    		BEEP_DEACTIVATED
    	} 
    	else
    	{
    		Write2Asm((void*)pNoClip,(PBYTE)"\xC7\x40\x08\x00\x00\xF0\x41",7);
    		hack_activated = true;
    		BEEP_ACTIVATED
    	}
    }
    
    void ToggleTagHack()
    {
    	static int hack_state = 0;
    	
    	switch(hack_state)
    	{
    		case 0:
    			Write2Asm((void*)pTagHack,(PBYTE)"\xB3\x01",2);			
    			hack_state++;
    			BEEP_ACTIVATED
    			break;	
    		case 1:
    			Write2Asm((void*)pTagHack,(PBYTE)"\xB3\x02",2);			
    			hack_state++;
    			BEEP_ACTIVATED
    			break;	
    		case 2:
    			Write2Asm((void*)pTagHack,(PBYTE)"\x8A\xD8",2);			
    			hack_state = 0;
    			BEEP_DEACTIVATED
    			break;	
    	}
    
    }
    void Write2Asm(void* pxAddress, BYTE * MyBytes,  int size)
    {
    	unsigned long Protection;
    	VirtualProtect((void*)pxAddress, size, PAGE_READWRITE, &Protection);
    	memcpy((void*)pxAddress, (const void*)MyBytes, size);
    	VirtualProtect((void*)pxAddress, size, Protection, 0);
    }
    Screenshot by Z_k


    Scan1
    Scan2

    Press Thanks button if you like new version.
    Last edited by hooch; 03-09-2011 at 11:40 AM. Reason: Updating

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  3. #2
    fuckingterorist's Avatar
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    xD please compile dll

  4. The Following User Says Thank You to fuckingterorist For This Useful Post:

    hansi444 (03-09-2011)

  5. #3
    hooch's Avatar
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    Quote Originally Posted by fuckingterorist View Post
    xD please compile dll
    Do it on your own.

  6. #4
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    "fatal error LNK1169: one or more multiply defined symbols found"

    any idea what's wrong?

  7. #5
    Roxter's Avatar
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    Quote Originally Posted by exti View Post
    "fatal error LNK1169: one or more multiply defined symbols found"

    any idea what's wrong?
    delete dllmain.h
    leave stdafx and your source.

  8. #6
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    how i download it?

  9. #7
    Sentrax82's Avatar
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    Quote Originally Posted by amit132 View Post
    how i download it?
    Wait for approving...
    I'm on MPGH since:
    09-03-09


    ...:::Latest:::...

  10. #8
    hooch's Avatar
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    Quote Originally Posted by Roxter View Post
    delete dllmain.h
    leave stdafx and your source.
    Create empty project. You don't need any additional files. just this one.


  11. #9
    Roxter's Avatar
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    Quote Originally Posted by hooch View Post
    Create empty project. You don't need any additional files. just this one.

    Hooch, mind you updating your source, someone found no-clip?

    Quote Originally Posted by sylerthegreat View Post
    thanks mate. sounds like a fair trade to me.

    no-clip hack:

    Code:
      DWORD CryPhysics = (DWORD)GetModuleHandle("CryPhysics");
        pRunover = (CryPhysics + 0x2C91F);
    
            Write2Asm((void*)pRunover,(PBYTE)"\xC7\x40\x08\x00\x00\xf0\x41",7); // C7 40 08 00 00 F0 41
    vide of my no-clip hack in action:

    [YOUTUBE_ID]NEdxo6SHA_E[/YOUTUBE_ID]

  12. #10
    Roxter's Avatar
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    Quote Originally Posted by mymurat View Post
    download link plss
    Shut up, you should be perma-banned. Why don't you retards read? It's not been APPROVED, and even SO HE STILL gave you the CODE. Why are you still ALIVE?

  13. #11
    B4M's Avatar
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    /file approved
    [center]

    Back in '10



    Got a question?PM/VM me!
    I read them all.
    Also contact me via MSN.
    vlad@mpgh.net

    Minion since:07-04-2010
    Mod since:08-31-2010
    Till : 05.07.2011

  14. #12
    hooch's Avatar
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    Quote Originally Posted by Roxter View Post
    Hooch, mind you updating your source, someone found no-clip?
    I'll update in 10 minutes

  15. #13
    haxorCod's Avatar
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    Looks godly

    will try now

  16. #14
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    insta crash once i hit any of the hot keys

  17. #15
    haxorCod's Avatar
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    Not working for me using winjet 1.7

    crash all time!

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