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  1. #1
    dostrix's Avatar
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    how do esp function?

    Hello all!
    I have very stiupid questions ;x
    How i can use structs for do, hmmm.. esp name?
    I use structs to telekill and opk, but how i can do esp?
    someone can explain that?

  2. #2
    Alen's Avatar
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    Draw a player's name over his position. Or do you want the source code to copy+paste?

  3. #3
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    i wanna learn it ;x
    can you expalin all in this code?
    i dont want copy&paste, because if i do that, i dont do more options like that : /

  4. #4
    xTheCamels8's Avatar
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    You have to use structs..
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  5. #5
    sh_z_sektor's Avatar
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    The only one that will help you is "Noob"

    First you are new no one will help leecher(Copy & Paster) to do his job good

    2nd you did OPK and Telekill in structs -.- prove it.

  6. #6
    kip3300's Avatar
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    Quote Originally Posted by sh_z_sektor View Post
    The only one that will help you is "Noob"

    First you are new no one will help leecher(Copy & Paster) to do his job good

    2nd you did OPK and Telekill in structs -.- prove it.
    Thats true + isn't esp V.I.P?




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  7. #7
    sh_z_sektor's Avatar
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    Quote Originally Posted by kip3300 View Post
    Thats true + isn't esp V.I.P?
    Yes it is that's why i siad only the noob will Give him a Esp -.-

  8. #8
    Exquizyth's Avatar
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    Quote Originally Posted by sh_z_sektor View Post
    Yes it is that's why i siad only the noob will Give him a Esp -.-
    uhmm what does ESP mean & also SVP?

    Quote Originally Posted by sh_z_sektor View Post
    Yes it is that's why i siad only the noob will Give him a Esp -.-
    uhmm what does ESP mean & also SVP?
    Last edited by Exquizyth; 03-27-2011 at 08:51 AM.

    -Busted-

  9. #9
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    Code:
    ------ Build started: Project: Dostrix D3D, Configuration: Release Win32 ------
    Compiling...
    base.cpp
    Linking...
    base.obj : error LNK2019: unresolved external symbol "public: void __thiscall D3D9Menu::AddText(char *,char *)" (?AddText@D3D9Menu@@QAEXPAD0@Z) referenced in function "void __cdecl PlayerHacks(void)" (?PlayerHacks@@YAXXZ)
    .\Release/Dostrix D3D.dll : fatal error LNK1120: 1 unresolved externals
    Build log was saved at "file://c:\Documents and Settings\Rafał\Moje dokumenty\Visual Studio 2008\Projects\Dostrix D3D Base\Release\BuildLog.htm"
    Dostrix D3D - 2 error(s), 0 warning(s)
    ========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
    I have this error with this code:

    Code:
    	if(NAME == 1)
    	for(int i = 0; i < 32;i++)
    	{
    	CPlayerInfo* nicknam = (CPlayerInfo*)ADR_SERVERPOINTER;
    	if(nick)
    	{
    		Dostrix->AddText(nicknam->loginname, 0);
    	}
    	}
    i do this code myself, so i think its very bad : /

  10. #10
    kip3300's Avatar
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    Quote Originally Posted by dostrix View Post
    Code:
    ------ Build started: Project: Dostrix D3D, Configuration: Release Win32 ------
    Compiling...
    base.cpp
    Linking...
    base.obj : error LNK2019: unresolved external symbol "public: void __thiscall D3D9Menu::AddText(char *,char *)" (?AddText@D3D9Menu@@QAEXPAD0@Z) referenced in function "void __cdecl PlayerHacks(void)" (?PlayerHacks@@YAXXZ)
    .\Release/Dostrix D3D.dll : fatal error LNK1120: 1 unresolved externals
    Build log was saved at "file://c:\Documents and Settings\Rafał\Moje dokumenty\Visual Studio 2008\Projects\Dostrix D3D Base\Release\BuildLog.htm"
    Dostrix D3D - 2 error(s), 0 warning(s)
    ========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
    I have this error with this code:

    Code:
    	if(NAME == 1)
    	for(int i = 0; i < 32;i++)
    	{
    	CPlayerInfo* nicknam = (CPlayerInfo*)ADR_SERVERPOINTER;
    	if(nick)
    	{
    		Dostrix->AddText(nicknam->loginname, 0);
    	}
    	}
    i do this code myself, so i think its very bad : /
    maybe this?:

    Code:
    	if(NAME == 1)
    	for(int i = 0; i < 32;i++)
    	{
    	CPlayerInfo* nicknam = (CPlayerInfo*)ADR_SERVERPOINTER;
    	if(nick)
    	{
    		char Dostrix->AddText(nicknam->loginname, 0);
    	}
    	}




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  11. #11
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    Code:
    ------ Build started: Project: Dostrix D3D, Configuration: Release Win32 ------
    Compiling...
    base.cpp
    .\base.cpp(716) : error C2143: syntax error : missing ';' before '->'
    Build log was saved at "file://c:\Documents and Settings\Rafał\Moje dokumenty\Visual Studio 2008\Projects\Dostrix D3D Base\Release\BuildLog.htm"
    Dostrix D3D - 1 error(s), 0 warning(s)
    ========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========

  12. #12
    sh_z_sektor's Avatar
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    You look like you know shit in coding -.- that is easy to fix also the code is wrong you need World2Screen and lots of stuff and the stuff you did is so Littil that a new noob coder can do it and make better then it -.-

  13. #13
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    yep, i know : /

  14. #14
    AskAndHelp's Avatar
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    Are you pissed off or what?
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  15. #15
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    It is easy, have the right structs, world2screen,and you must know how you do it. I hope you know what you did will never work. You need an other addtext, because yours dont have a x,y and colour. for x,y you need word2screen you can find it over the internet. Tip pastebin is full of it.
    Another tip: pastebin is full with esp ;-)