Log: Log file open, 04/05/11 21:25:23
Init: Name subsystem initialized
Init: Detected: Microsoft Windows NT 6.1 (Build: 7068)
Init: Version: 3369 (129.29)
Init: Compiled: Mar 14 2011 11:08:06
Init: Command line: -updated -BishopIP=118.67.202.136 -BishopPort=7451
Init: Character set: Unicode
Init: Base directory: C:\Program Files\Sabay\AK\System\
Init: Ini:MAT.ini UserIni:User.ini
Init: Object subsystem initialized
Log: atiumdag.dll/ATI Radeon Xpress Series
Log: Game class is 'GameInfo'
Log: Bringing Level Entry.myLevel up for play (0) appSeconds: 3.802000...
Log: (Karma): Autodetecting CPU for SSE
Log: (Karma): Using SSE Optimizations
ScriptLog: GameInfo::InitGame : bEnableStatLogging False
ScriptLog: Map loaded
Log: Browse: Entry.ut2?Name=Player?RoleID=1?Class=KFXPawns.KFXP layerFemale1Blue?Character=zjpwxh?team=1
ScriptLog: Map loaded
Log: ALAudio: Couldn't find a means to record audio.
ScriptLog: [PLAYERCONTROLLER] named Player is in state PlayerWaiting at 0.00
ScriptLog: [PLAYERCONTROLLER] named Player is in state PlayerWaiting at 0.00
ScriptLog: New Player Player id=22e43ba8cf596238f8f2726b4cbe5a4d
Log: Opened viewport
Log: Couldn't bring window to foreground.
Log: Enter SetRes: 1024x768 Fullscreen 0
Log: Using back-buffer format 22(32-bit)
Log: Using depth-buffer format 77(32-bit)
Log: Creating device
Log: xD3D9Helper::Init (QuadEmulation)
Log: This is not the unite version.
Log: ---------m_nUniteLoginCount:0
Log: <Dolby Voice> Version: 1.1.1.10433
Log: <Dolby Voice> Interface Version: 1.1.1
Log: <Dolby Voice> Engine: ENG_MONO
Log: <Dolby Voice> Codec: 20
Log: <Dolby Voice> Dolby Client Initialized
Log: Startup time: 14.921000 seconds
Log: Precaching: Entry.LevelInfo0
Log: Static mesh batches: 0 vertex bytes, 0 index bytes
ScriptLog: Font[0]: Arial|heavytiny|14|14 | FontWeight: 600
ScriptLog: Font[1]: Arial|heavysmall|15|15 | FontWeight: 600
ScriptLog: Font[2]: Arial|heavymedium|17|17 | FontWeight: 600
ScriptLog: Font[3]: Arial|heavylarge|19|19 | FontWeight: 600
ScriptLog: Font[4]: Arial|lighttiny|13|13 | FontWeight: 400
ScriptLog: Font[5]: Arial|lightsmall|15|15 | FontWeight: 400
ScriptLog: Font[6]: Arial|lightmedium|17|17 | FontWeight: 400
ScriptLog: Font[7]: Arial|lightlarge|19|19 | FontWeight: 400
Log: Allocating 65536 byte dynamic vertex buffer.
Log: Finished precaching geometry in 0.133 seconds
Log: Finished precaching textures in 0.037 seconds
Log: Closed viewport
Log: All Windows Closed
Log: appRequestExit(0)
Exit: Preparing to exit.
Log: Purging garbage
Log: Unbound to Window.dll
Log: Unbound to Core.dll
Log: Unbound to Engine.dll
Exit: Game engine shut down
Log: [Dolby Voice] Client Library Destroyed
Log: Unbound to WinDrv.dll
Log: Unbound to XInterface.dll
Exit: Windows client shut down
Log: Unbound to D3D9Drv.dll
Log: Unbound to KFXGame.dll
Log: Unbound to KFXVehicles.dll
Log: (Karma): Level Karma Terminated.
Log: Unbound to ALAudio.dll
Log: Waiting for file streaming thread to finish...
Exit: OpenAL Audio subsystem shut down.
Log: Unbound to KFXClient.dll
Log: Garbage: objects: 44876->0; refs: 0
Exit: Object subsystem successfully closed.
Exit: Exiting.
Log: FileManager: Reading 0 GByte 94 MByte 476 KByte 925 Bytes from HD took 4.300977 seconds (4.105977 reading, 0.195000 seeking).
Log: FileManager: 0.475999 seconds spent with misc. duties
Uninitialized: Name subsystem shut down
Uninitialized: Memory Allocation Status
Uninitialized: Curr Memory 0.231M / 3.805M
Uninitialized: Peak Memory 107.245M / 109.191M
Uninitialized: Allocs 683 Current / 522404 Total
Uninitialized: Log file closed, 04/05/11 21:25:43