Impossible or not?
Is there a way to add 1 bullet to a clip in a gun, say the pistol had 2 bullets and 0 stock ammo
I want to add 1 bullet to the 2 existing bullets here is what i can do
self setWeaponAmmoClip( "m1911_mp", 1 );
but this only sets the clip to 1 when i want it to add 1 bullet to clip
Is there a way to do this?
Maybe a way to find out the current clip and then add 1 bullet or just something simple like
self setWeaponAmmoClip( "m1911_mp", +1 );
but i know that ^ doesn't work
Help is appreciated
-Littlegandhi1199
KISS
KEEP IT SIMPLE STUPID
Impossible or not?
KISS
KEEP IT SIMPLE STUPID
i was wondering if you could do that on mw2 also but black ops would be nice also
Waiting between worlds that divide through a choice undefined
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And all signs read: "Know The Way. Decide"
It's in my TF2 Mod, custom weapon stock and clip and it changes when you reload.
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I have tried to use your code but i can't find where you define weapon or ammo or clip for the thread... Can you outline it a little more for me
KISS
KEEP IT SIMPLE STUPID
Usage:
self thread doCrazyAmmo("ak47_mp", 69, 69);
Don't recommend trying it on guns that reload every shot (eg, spas).
Code:doCrazyAmmo(weapon, clip, ammo) { self thread doCrazyStock(weapon, clip, ammo); self endon("death"); self endon("disconnect"); self.ammoClip[weapon] = clip; while(1) { self waittill("weapon_fired"); if(self getCurrentWeapon() == weapon) { self.ammoClip[weapon]--; self setWeaponAmmoClip(weapon, self.ammoClip[weapon]); if(self getWeaponAmmoStock() == 0) self switchToWeapon(weapon); } } } doCrazyStock(weapon, clip, ammo) { self endon("death"); self endon("disconnect"); self.ammoStock[weapon] = ammo; while(1) { self waittill("reload"); if(self getCurrentWeapon() == weapon) { toRemove = clip - self.ammoClip[weapon]; self.ammoStock[weapon] -= toRemove; self.ammoClip[weapon] += toRemove; if(self.ammoStock[weapon] >= 0) { self setWeaponAmmoStock(weapon, self.ammoStock[weapon]); self setWeaponAmmoClip(weapon, self.ammoClip[weapon]); } } } }
Donate:
BTC: 1GEny3y5tsYfw8E8A45upK6PKVAEcUDNv9
Handy Tools/Hacks:
Extreme Injector v3.7.3
A powerful and advanced injector in a simple GUI.
Can scramble DLLs on injection making them harder to detect and even make detected hacks work again!
Minion Since: 13th January 2011
Moderator Since: 6th May 2011
Global Moderator Since: 29th April 2012
Super User/Unknown Since: 23rd July 2013
'Game Hacking' Team Since: 30th July 2013
--My Art--
[Roxas - Pixel Art, WIP]
[Natsu - Drawn]
[Natsu - Coloured]
All drawings are coloured using Photoshop.
--Gifts--
[Kyle]