Code:
if(*(BYTE *)0x37843B2C == 1)
{
IsIngameFix = false;
Create = false;
BoxESP(pDevice);
ConsoleHacks(pDevice);
MemoryHacks(pDevice);
if(GetAsyncKeyState(VK_DELETE)<0)
{
if(cItem.telekill)
{
TeleKill();
}
}
}else{
if(!IsIngameFix)
{
Memoria( (PBYTE)ADDR_SBULLLETS, (PBYTE)"\x0F\x94\xC0", 3 );
Memoria( (PBYTE)ADDR_WEAPON_RANGE1, (PBYTE)"\x8B\x80\xC8\x02\x00\x00", 6 );
Memoria( (PBYTE)ADDR_WEAPON_RANGE2, (PBYTE)"\x8B\x80\xC8\x02\x00\x00", 6 );
IsIngameFix = true;
}
Create = false;
}
This is my code, Why the fk do I d/c. I'm pretty sure that the memory hacks get turned off when you leave the game.
Can someone explain exactly what I did wrong? O.o
(Superbullets and WeaponRange2 is the only memory hacks)