Thread: Correct ingame?

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  1. #1
    nucks's Avatar
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    Correct ingame?

    is this the correct ingame and correct ptc?

    void pPTC(const char* cmd)
    {
    _asm
    {
    PUSH cmd
    MOV EAX, 0x0485E40
    CALL EAX
    ADD ESP, 0x4
    }
    }



    typedef bool (*IsConnected_t)(void);
    bool IsIngame()
    {
    DWORD* LTBase = (DWORD*) 0x37843B2C;
    IsConnected_t pConnected = *(IsConnected_t*)(*LTBase + 0x8C);

    return pConnected();

    }

  2. #2
    Alessandro10's Avatar
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    LTClient is: 0x37832ED0
    Code:
    #define LTC 0x37832ED0
    Code:
    typedef bool (*IsConnected_t)(void);
    
    bool IsIngame()
    {
        DWORD* LTBase = (DWORD*)LTC;
        IsConnected_t pConnected = *(IsConnected_t*)(*LTBase + 0x8C);
        return pConnected();
    }
    How to use:
    Code:
    if(IsIngame() && Nametags){
    ...........
    ...........
    }else{
    ...........
    ...........
    }
    Credits: @kotentopf and @Gordon'
    Last edited by Alessandro10; 04-16-2011 at 08:56 AM.

  3. The Following User Says Thank You to Alessandro10 For This Useful Post:

    nucks (04-16-2011)

  4. #3
    nucks's Avatar
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    ^^ the ptc method is corect right?

  5. #4
    Alessandro10's Avatar
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    Quote Originally Posted by nucks View Post
    ^^ the ptc method is corect right?
    Yes..

    #define EngineLTC 0x00485E10

  6. #5
    nucks's Avatar
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    Thanks alot bud and i will surely include you in credits along with whit gordon and kotenpoof

    /edit when i try to activate fps they it does not turn on

    /discuss
    Last edited by nucks; 04-16-2011 at 09:21 AM.

  7. #6
    Alessandro10's Avatar
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    Quote Originally Posted by nucks View Post
    Thanks alot bud and i will surely include you in credits along with whit gordon and kotenpoof

    /edit when i try to activate fps they it does not turn on

    /discuss
    Try this: 0x485E00

  8. #7
    nucks's Avatar
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    ^^nope i crash before the login now with that addy

  9. #8
    CAFlames's Avatar
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    Quote Originally Posted by Alessandro10 View Post
    Yes..

    #define EngineLTC 0x00485E10
    Thats patched.. same with 00...

    use:

    Code:
    #define EngineLTC 0x00485E40

    Current Works:
    ---Horror Game





    [IMG]https://i645.photobucke*****m/albums/uu180/drgnforce9/Siggys/signature3.jpg[/IMG]
    Special thanks to drgnforce9 for my sig picture

    Quote Originally Posted by m_t_h View Post

    CAflames is one epic coder.

    Rep and thanks him.. or you're perma banned.

  10. #9
    nucks's Avatar
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    ^^that is patched.

  11. #10
    ac1d_buRn's Avatar
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    0x4F9F60

    that works.

  12. #11
    NOOB's Avatar
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    0x0485E40 is correct.

  13. #12
    AVGN's Avatar
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    Quote Originally Posted by ᴺᴼᴼᴮ View Post
    0x0485E40 is correct.

    such a good contributor




  14. #13
    ac1d_buRn's Avatar
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    Quote Originally Posted by AVGN View Post



    such a good contributor
    how do you get that tag?

  15. #14
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    Quote Originally Posted by AVGN View Post



    such a good contributor
    The best

  16. #15
    Alessandro10's Avatar
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    Quote Originally Posted by ac1d_buRn View Post


    how do you get that tag?
    i'm contributor

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