Thread: Reclass

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  1. #1
    mo3ad001's Avatar
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    Reclass

    Hey Guys

    Today i worked on the Class to see what change in it , but i found there is nothing changed

    Yeah nothing Change .

    I guess the ulthis ( PlayerInfoMgr ) addy patched , not the class.


    /dis

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  2. #2
    Ch40zz-C0d3r's Avatar
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    On EU my telekill works 100% but when i turn on aimbot with pizch and yaw or ghostmode it just dont aim or crash

    Progress with my game - "Disbanded"
    • Fixed FPS lag on spawning entities due to the ent_preload buffer!
    • Edit the AI code to get some better pathfinding
    • Fixed the view bug within the sniper scope view. The mirror entity is invisible now!
    • Added a new silencer for ALL weapons. Also fixed the rotation bugs
    • Added a ton of new weapons and the choice to choose a silencer for every weapon
    • Created a simple AntiCheat, noobs will cry like hell xD
    • The name will be Disbanded, the alpha starts on the 18th august 2014



    Some new physics fun (Serversided, works on every client)



    My new AI
    https://www.youtube.com/watch?v=EMSB1GbBVl8

    And for sure my 8 months old gameplay with 2 friends
    https://www.youtube.com/watch?v=Na2kUdu4d_k

  3. #3
    SNal2F's Avatar
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    Quote Originally Posted by mo3ad001 View Post
    Hey Guys

    Today i worked on the Class to see what change in it , but i found there is nothing changed

    Yeah nothing Change .

    I guess the ulthis ( PlayerInfoMgr ) addy patched , not the class.


    /dis
    if you updated the this pointer and it isnt working and sure about your functions offset is correct , maybe they have a check to see who is calling it.

    1) does getlocalplayer still work? (it uses getplayerbyindex)


    could always iterate thru link list....

    for(pPlayer = p->first; pPlayer!= NULL; pPlayer = pPlayer->Next)// next was @ 0x264 last time i played

  4. #4
    Ch40zz-C0d3r's Avatar
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    Quote Originally Posted by SNal2F View Post
    if you updated the this pointer and it isnt working and sure about your functions offset is correct , maybe they have a check to see who is calling it.

    1) does getlocalplayer still work? (it uses getplayerbyindex)


    could always iterate thru link list....

    for(pPlayer = p->first; pPlayer!= NULL; pPlayer = pPlayer->Next)// next was @ 0x264 last time i played
    U ignore me? WE (him and me) r eu. And i said that telekill works with getplayerbyndex, ulthis and so on. So its class chnage :/

    Progress with my game - "Disbanded"
    • Fixed FPS lag on spawning entities due to the ent_preload buffer!
    • Edit the AI code to get some better pathfinding
    • Fixed the view bug within the sniper scope view. The mirror entity is invisible now!
    • Added a new silencer for ALL weapons. Also fixed the rotation bugs
    • Added a ton of new weapons and the choice to choose a silencer for every weapon
    • Created a simple AntiCheat, noobs will cry like hell xD
    • The name will be Disbanded, the alpha starts on the 18th august 2014



    Some new physics fun (Serversided, works on every client)



    My new AI
    https://www.youtube.com/watch?v=EMSB1GbBVl8

    And for sure my 8 months old gameplay with 2 friends
    https://www.youtube.com/watch?v=Na2kUdu4d_k

  5. #5
    SNal2F's Avatar
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    Quote Originally Posted by Ch40zz-C0d3r View Post
    U ignore me? WE (him and me) r eu. And i said that telekill works with getplayerbyndex, ulthis and so on. So its class chnage :/
    sorry i thought he was refering to clientinfo mgr

    well here goes some alternate scenarios you can do


    1) open up olly there were an ass load of strings for plyrmgr when i played the game(most of which was GCS virtual call )


    2)well you could always fire up CE and search for your viewangles from the viewmatrix in range of - PI -> PI

    pitch = atan2(-view._32, sqrt(view._33 * view._33 + view._31 * view._31 )) ;

    yaw = atan2( vm._13, vm._33 );



    3) calculate your angles to a fixed object aim at it and do a range search
    Last edited by SNal2F; 05-02-2011 at 12:07 PM.

  6. The Following User Says Thank You to SNal2F For This Useful Post:

    Stephen (05-02-2011)

  7. #6
    mo3ad001's Avatar
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    Quote Originally Posted by Ch40zz-C0d3r View Post
    On EU my telekill works 100% but when i turn on aimbot with pizch and yaw or ghostmode it just dont aim or crash
    @Ch40zz-C0d3r
    You mean the playerInfo and Local with UlThis still work

    Quote Originally Posted by SNal2F View Post
    if you updated the this pointer and it isnt working and sure about your functions offset is correct , maybe they have a check to see who is calling it.

    1) does getlocalplayer still work? (it uses getplayerbyindex)


    could always iterate thru link list....

    for(pPlayer = p->first; pPlayer!= NULL; pPlayer = pPlayer->Next)// next was @ 0x264 last time i played
    i haven't check if it work or not xD , i heard some People say's it's patched and fk isn't working and more , so ithough it's patched or something so i checked it and got Results
    Last edited by mo3ad001; 05-02-2011 at 12:38 PM.

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    Email : Noobmem@hotmail.com


  8. #7
    CAFlames's Avatar
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    durr thats cuz playerbyindex class changed and so did playerstats using playmgr (with camera stuff for ghostmode).

    not clientinfo

    Current Works:
    ---Horror Game





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    Quote Originally Posted by m_t_h View Post

    CAflames is one epic coder.

    Rep and thanks him.. or you're perma banned.

  9. #8
    Ch40zz-C0d3r's Avatar
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    Ok i say it the last time!!!!!!!!!!
    Getplayer and so on for telekill and esp and this shit work no addy is pathed in eu.
    They changed the gcs class. They just added a useless addys in this class.

  10. #9
    mo3ad001's Avatar
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    Quote Originally Posted by Ch40zz-C0d3r View Post
    Ok i say it the last time!!!!!!!!!!
    Getplayer and so on for telekill and esp and this shit work no addy is pathed in eu.
    They changed the gcs class. They just added a useless addys in this class.
    we can check it together when you come back online on skype

    and my Class got works xD but doesn't loop every body i will check it again right now
    Quote Originally Posted by CAFlames View Post
    durr thats cuz playerbyindex class changed and so did playerstats using playmgr (with camera stuff for ghostmode).

    not clientinfo
    u r using gellins :O
    Last edited by mo3ad001; 05-03-2011 at 04:32 AM.

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    Email : Noobmem@hotmail.com