one thing is for sure... its not the md5 that gets hacks detected
i've tried md5 hash changer on hacks in the past...
and i just tried it again on JA 1.0 ... it dont help..
one thing is for sure... its not the md5 that gets hacks detected
i've tried md5 hash changer on hacks in the past...
and i just tried it again on JA 1.0 ... it dont help..
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Can I take a wild guess here and say you renamed it and add extra bytes to the end thus changing its hash signature?
No ofcause not, I was just seeing if my theory that I have implied many times before was correct, and you have just proven it to be correct, so thank you
P.s This was the idea behind D-jector version 1.2, rename dll each load and add random bytes to the end(overlay) which in return changes its hash
Last edited by Departure; 05-05-2011 at 09:12 PM.
@topblast
Adding an overlay each time the dll was injected, also randomize the name of the dll each time. NOOB and I talked about the development of D-jector when I first released it as version 1.1 and how this would help to avoid detection of game hacks.
oh yeah i also changed the md5 of n-jector and used that to inject