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  1. #1
    xxthehulkxx's Avatar
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    rapid fire works after the patch

    #define ADR_RAPID1 0x373D30DB
    #define ADR_RAPID2 0x373DBD5E
    #define ADR_RAPID3 0x373D7C37
    #define ADR_RAPID4 0x373DBD65
    #define ADR_RAPID5 0x373DBB98




    this useful !!??

    press thanks button

  2. The Following 9 Users Say Thank You to xxthehulkxx For This Useful Post:

    alfyan619 (01-12-2013),daniel1412 (05-28-2011),DeineMudaa (10-08-2012),errie1998 (05-06-2011),esasli1 (06-27-2011),nono72 (06-19-2011),ricodestar (05-20-2011),tomer3503 (05-06-2011),xakerino (05-12-2011)

  3. #2
    tomer3503's Avatar
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    where do i put this codes????

  4. #3
    Ch40zz-C0d3r's Avatar
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    Quote Originally Posted by tomer3503 View Post
    where do i put this codes????
    Learn c++ noob.

    Ur addys r 100% wrong -_-
    If u dont believe my, i have working addy :P

    AND PS: U JUST NEED 1 ADDY!
    Plz learn updating addys and so before posting shit
    Last edited by Ch40zz-C0d3r; 05-06-2011 at 12:30 PM.

    Progress with my game - "Disbanded"
    • Fixed FPS lag on spawning entities due to the ent_preload buffer!
    • Edit the AI code to get some better pathfinding
    • Fixed the view bug within the sniper scope view. The mirror entity is invisible now!
    • Added a new silencer for ALL weapons. Also fixed the rotation bugs
    • Added a ton of new weapons and the choice to choose a silencer for every weapon
    • Created a simple AntiCheat, noobs will cry like hell xD
    • The name will be Disbanded, the alpha starts on the 18th august 2014



    Some new physics fun (Serversided, works on every client)



    My new AI
    https://www.youtube.com/watch?v=EMSB1GbBVl8

    And for sure my 8 months old gameplay with 2 friends
    https://www.youtube.com/watch?v=Na2kUdu4d_k

  5. #4
    gutsygamer's Avatar
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    Nah these work aswell they're just a bit buggy for me. Thanks Hulk, by the way, when is your next release due?
    Hacks: if you are banned from nexon USE THIS HACK IP UNBAN : https://www.mpgh.net/forum/172-combat...er-v1-0-a.html
    [LEECHED] ODYS D3D PUBLIC [DETECTED]: https://www.mpgh.net/forum/172-combat...eu-public.html
    Mods : Gutsygamer's M16A3 FLAMEZZ MOD https://www.mpgh.net/forum/225-combat...mezz-camo.html
    [img]https://www.danasof*****m/sig/GuTsYGaMeR36157.jpg[/img]







  6. #5
    xxthehulkxx's Avatar
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    this codes for ca na ,,, and my realese will be very sooon

  7. #6
    Sydney's Avatar
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    Wrong. You can use the second one only.

    Thanks Cosmos


  8. #7
    rego9596's Avatar
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    Where are these codes?

  9. #8
    Ch40zz-C0d3r's Avatar
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    U release na addys in eu section?
    stfu noob -_-

    Progress with my game - "Disbanded"
    • Fixed FPS lag on spawning entities due to the ent_preload buffer!
    • Edit the AI code to get some better pathfinding
    • Fixed the view bug within the sniper scope view. The mirror entity is invisible now!
    • Added a new silencer for ALL weapons. Also fixed the rotation bugs
    • Added a ton of new weapons and the choice to choose a silencer for every weapon
    • Created a simple AntiCheat, noobs will cry like hell xD
    • The name will be Disbanded, the alpha starts on the 18th august 2014



    Some new physics fun (Serversided, works on every client)



    My new AI
    https://www.youtube.com/watch?v=EMSB1GbBVl8

    And for sure my 8 months old gameplay with 2 friends
    https://www.youtube.com/watch?v=Na2kUdu4d_k

  10. #9
    mo3ad001's Avatar
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    Quote Originally Posted by Ch40zz-C0d3r View Post
    U release na addys in eu section?
    stfu noob -_-
    but it's the same bytes :/ , it's should help

    H A X O
    Email : Noobmem@hotmail.com