Thread: hooks...

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  1. #1
    kibbles18's Avatar
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    hooks...

    i have some pretty dumb questions
    1. what's a dip hook?
    2. what's a midfuncton hook?
    3. what's the difference between these hooks? and what's the difference between them and a regular jmp hook like detours ?

  2. #2
    ++PashaAmd++'s Avatar
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    google .

  3. #3
    kibbles18's Avatar
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    if only that were the answer for everything

  4. #4
    Ch40zz-C0d3r's Avatar
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    DIP = DrawIndexPrimitve -> U use it for chams and other things which have to do with drawing the texture of things ingame

    Midfunction = U hook ANY thread as example Present, Reset, DIP... with replacing asm code call the original func and replace hooked asm code with real(normal or unhooked) asm code

    Progress with my game - "Disbanded"
    • Fixed FPS lag on spawning entities due to the ent_preload buffer!
    • Edit the AI code to get some better pathfinding
    • Fixed the view bug within the sniper scope view. The mirror entity is invisible now!
    • Added a new silencer for ALL weapons. Also fixed the rotation bugs
    • Added a ton of new weapons and the choice to choose a silencer for every weapon
    • Created a simple AntiCheat, noobs will cry like hell xD
    • The name will be Disbanded, the alpha starts on the 18th august 2014



    Some new physics fun (Serversided, works on every client)



    My new AI
    https://www.youtube.com/watch?v=EMSB1GbBVl8

    And for sure my 8 months old gameplay with 2 friends
    https://www.youtube.com/watch?v=Na2kUdu4d_k

  5. The Following 2 Users Say Thank You to Ch40zz-C0d3r For This Useful Post:

    asdj3h93984h32hndnansd (05-18-2011),kibbles18 (05-19-2011)