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  1. #31
    whit's Avatar
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    Quote Originally Posted by |_Alessandro10_BR_| View Post
    Use IDA Pro for Make Sigs of Engine
    Do you have a sig plugin for ida ?

  2. #32
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    Quote Originally Posted by whit View Post
    Do you have a sig plugin for ida ?
    Nopes.. i Search Manually..(HexView-A)
    Last edited by Alessandro10; 05-23-2011 at 09:12 PM.

  3. #33
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    Quote Originally Posted by whit View Post
    Do you have a sig plugin for ida ?
    I have :P
    ________'


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  4. #34
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    Quote Originally Posted by |_Alessandro10_BR_| View Post
    Nopes.. i Search Manually..(HexView-A)
    Fagget.....

  5. #35
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    Quote Originally Posted by |_Alessandro10_BR_| View Post
    Nopes.. i Search Manually..(HexView-A)
    I can open the Engine in OllyDbg =P


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  6. #36
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    Quote Originally Posted by whit View Post
    Fagget.....
    Works Perfectly.

  7. #37
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    Works Perfectly?

    Pass the sig of GameStatus and D3D Pointer


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  8. #38
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    @whit pass for you..

  9. #39
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    Quote Originally Posted by |_Alessandro10_BR_| View Post
    @whit pass for you..
    But you not have?
    @|_Alessandro10_BR_|


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  10. #40
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    Quote Originally Posted by NewCories View Post
    But you not have?
    @|_Alessandro10_BR_|
    Yes, but is Private.

  11. #41
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    Quote Originally Posted by |_Alessandro10_BR_| View Post
    Yes, but is Private.
    Stop with this, you not is Contributor?


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  12. #42
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    NewCories... The D3D pointer scan is out there. Look for it. Also check old bases. You will find it. Gamestatus can be sigged, but there are a lot of false positives. They keep changing a few bytes in Gamestatus which has mad sig scanning it a pain.

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    NewCories (05-24-2011)

  14. #43
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    Quote Originally Posted by hack4me View Post
    NewCories... The D3D pointer scan is out there. Look for it. Also check old bases. You will find it. Gamestatus can be sigged, but there are a lot of false positives. They keep changing a few bytes in Gamestatus which has mad sig scanning it a pain.
    Thanks @hack4me , i gonna use the IDA PRO + sigmaker for capture the sigs *-*


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  15. #44
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    Quote Originally Posted by hack4me View Post
    NewCories... The D3D pointer scan is out there. Look for it. Also check old bases. You will find it. Gamestatus can be sigged, but there are a lot of false positives. They keep changing a few bytes in Gamestatus which has mad sig scanning it a pain.
    There's a section by the addy that NEVER changes and you can search that stack and add/subtract to get the addy. Easy scan.

  16. #45
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    ^^ what he said...

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