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  1. #1
    Clarkie's Avatar
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    Clarkie Detours.

    Well you guys have a lot of detour problems so i made a detour for you guys. I know dont post this and that.

    I was using topblast's revival Base and i notice the Tjmp structure, which is exactly what you need to make a Jump function. So I edited it and used it to make a detour.


    Credit
    Clarkie making it
    Topblast (only for the little structure)

    [highlight=c++]#pragma pack(push)
    #pragma pack(1)

    typedef struct {
    unsigned char bNop;
    unsigned char bPush;
    unsigned long dwAddress;
    unsigned char bRet;
    } TestJmp;


    typedef struct {
    unsigned char bOPS[7];
    unsigned char bNop;
    unsigned char bJmp;
    unsigned long dwAddress;
    } Tjmp;
    #pragma pack(pop)

    bool Detour::Hook(PBYTE pTargetAddr, PBYTE pNewAddr, VOID** pCallOrigAddress)
    {
    TestJmp recJump;
    Tjmp RetJump;
    DWORD dwProtect;
    *pCallOrigAddress = VirtualAlloc(0, sizeof(Tjmp), (MEM_COMMIT | MEM_RESERVE), PAGE_EXECUTE_READWRITE);
    if( pCallOrigAddress != NULL)
    {
    WriteNOP(&RetJump, sizeof(Tjmp));

    for( int i = 0; i < (sizeof(TestJmp)+1); i++)
    RetJump.bOPS[i] = pTargetAddr[i];
    RetJump.bNop = 0x90;
    RetJump.bJmp = 0xE9;
    RetJump.dwAddress = (DWORD(pTargetAddr) + (sizeof(TestJmp)+1))-DWORD(*pCallOrigAddress)-(((sizeof(TestJmp)*2)));
    memcpy(*pCallOrigAddress, &RetJump, sizeof(Tjmp));

    if( WriteNOP(pTargetAddr, (sizeof(TestJmp))) == true &&
    VirtualProtect(pTargetAddr, sizeof(TestJmp), PAGE_EXECUTE_READWRITE, &dwProtect) == TRUE)
    {
    WriteNOP(&recJump, sizeof(TestJmp));
    recJump.bNop = 0x90;
    recJump.bPush = 0x68;
    recJump.dwAddress = DWORD(pNewAddr);
    recJump.bRet = 0xC3;
    memcpy(pTargetAddr, &recJump, sizeof(TestJmp));
    VirtualProtect(pTargetAddr, sizeof(TestJmp), dwProtect, &dwProtect);
    return true;
    }
    }
    return false;
    }
    [/highlight]
    Last edited by Clarkie; 05-30-2011 at 06:41 PM.
    New Coder here to Rock your world.

    Email : Mr_clarkie@live.com


  2. The Following 11 Users Say Thank You to Clarkie For This Useful Post:

    'Batata! (06-25-2011),baraozin (07-26-2011),CAFlames (05-30-2011),dllbaseII (07-26-2011),Ghost8631 (05-31-2011),HurleyppL (06-26-2011),markoj (05-31-2011),qwerty01 (08-30-2011),street_21 (09-27-2011),ViniciusD7 (07-26-2011),_Fk127_ (05-30-2011)

  3. #2
    whit's Avatar
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    Nice . Good job

  4. The Following User Says Thank You to whit For This Useful Post:

    Clarkie (05-30-2011)

  5. #3
    Clarkie's Avatar
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    Just copy it into Revival Base and it will work
    New Coder here to Rock your world.

    Email : Mr_clarkie@live.com


  6. #4
    CAFlames's Avatar
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    Thanks Clarkie. And these actually are yours (nudges whit)

    Current Works:
    ---Horror Game





    [IMG]https://i645.photobucke*****m/albums/uu180/drgnforce9/Siggys/signature3.jpg[/IMG]
    Special thanks to drgnforce9 for my sig picture

    Quote Originally Posted by m_t_h View Post

    CAflames is one epic coder.

    Rep and thanks him.. or you're perma banned.

  7. #5
    whit's Avatar
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    Quote Originally Posted by CAFlames View Post
    Thanks Clarkie. And these actually are yours (nudges whit)
    Why am i being nudged

  8. #6
    Clarkie's Avatar
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    Because i made mine, and you didnt make yours i guess,
    New Coder here to Rock your world.

    Email : Mr_clarkie@live.com


  9. #7
    whit's Avatar
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    Quote Originally Posted by Clarkie View Post
    Because i made mine, and you didnt make yours i guess,
    I never claimed those detours as mine

  10. #8
    CodeDemon's Avatar
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    Cool, nice work.

  11. The Following User Says Thank You to CodeDemon For This Useful Post:

    Clarkie (05-30-2011)

  12. #9
    whit's Avatar
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    Quote Originally Posted by CodeDemon View Post
    Cool, nice work.
    Welcome back from the dead

  13. #10
    CodeDemon's Avatar
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    Quote Originally Posted by whit View Post
    Welcome back from the dead
    I have 41 notifications lol

  14. #11
    topblast's Avatar
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    Nice work clarkie..... OMG noooooo No my base.... ohh well I was credited










    Quote Originally Posted by CodeDemon View Post
    Cool, nice work.
    OMG, YOUR A LIVE!!!!!!!!!!!!!!!!!!!!! *faint*


    Quote Originally Posted by CodeDemon View Post
    I have 41 notifications lol
    Thats what you get for ditching us.
    Last edited by topblast; 05-30-2011 at 07:02 PM.
    I just like programming, that is all.

    Current Stuff:

    • GPU Programmer (Cuda)
    • Client/Server (Cloud Server)
    • Mobile App Development

  15. The Following User Says Thank You to topblast For This Useful Post:

    Clarkie (05-30-2011)

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    CAFlames's Avatar
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    Quote Originally Posted by whit View Post
    I never claimed those detours as mine
    You never gave credz either :P

    Im just bustin your balls. You did help out a lot of people by making them public on MPGH.

    Current Works:
    ---Horror Game





    [IMG]https://i645.photobucke*****m/albums/uu180/drgnforce9/Siggys/signature3.jpg[/IMG]
    Special thanks to drgnforce9 for my sig picture

    Quote Originally Posted by m_t_h View Post

    CAflames is one epic coder.

    Rep and thanks him.. or you're perma banned.

  17. #13
    Clarkie's Avatar
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    Quote Originally Posted by CAFlames View Post


    You never gave credz either :P

    Im just bustin your balls. You did help out a lot of people by making them public on MPGH.
    lol,

    Select Me ;D ---> and getting them detected by doing that
    New Coder here to Rock your world.

    Email : Mr_clarkie@live.com


  18. #14
    _Fk127_'s Avatar
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    Quote Originally Posted by Clarkie View Post
    Well you guys have a lot of detour problems so i made a detour for you guys. I know dont post this and that.

    I was using topblast's revival Base and i notice the Tjmp structure, which is exactly what you need to make a Jump function. So I edited it and used it to make a detour.


    Credit
    Clarkie making it
    Topblast (only for the little structure)

    [highlight=c++]#pragma pack(push)
    #pragma pack(1)

    typedef struct {
    unsigned char bNop;
    unsigned char bPush;
    unsigned long dwAddress;
    unsigned char bRet;
    } TestJmp;


    typedef struct {
    unsigned char bOPS[7];
    unsigned char bNop;
    unsigned char bJmp;
    unsigned long dwAddress;
    } Tjmp;
    #pragma pack(pop)

    bool Detour::Hook(PBYTE pTargetAddr, PBYTE pNewAddr, VOID** pCallOrigAddress)
    {
    TestJmp recJump;
    Tjmp RetJump;
    DWORD dwProtect;
    *pCallOrigAddress = VirtualAlloc(0, sizeof(Tjmp), (MEM_COMMIT | MEM_RESERVE), PAGE_EXECUTE_READWRITE);
    if( pCallOrigAddress != NULL)
    {
    WriteNOP(&RetJump, sizeof(Tjmp));

    for( int i = 0; i < (sizeof(TestJmp)+1); i++)
    RetJump.bOPS[i] = pTargetAddr[i];
    RetJump.bNop = 0x90;
    RetJump.bJmp = 0xE9;
    RetJump.dwAddress = (DWORD(pTargetAddr) + (sizeof(TestJmp)+1))-DWORD(*pCallOrigAddress)-(((sizeof(TestJmp)*2)));
    memcpy(*pCallOrigAddress, &RetJump, sizeof(Tjmp));

    if( WriteNOP(pTargetAddr, (sizeof(TestJmp))) == true &&
    VirtualProtect(pTargetAddr, sizeof(TestJmp), PAGE_EXECUTE_READWRITE, &dwProtect) == TRUE)
    {
    WriteNOP(&recJump, sizeof(TestJmp));
    recJump.bNop = 0x90;
    recJump.bPush = 0x68;
    recJump.dwAddress = DWORD(pNewAddr);
    recJump.bRet = 0xC3;
    memcpy(pTargetAddr, &recJump, sizeof(TestJmp));
    VirtualProtect(pTargetAddr, sizeof(TestJmp), dwProtect, &dwProtect);
    return true;
    }
    }
    return false;
    }
    [/highlight]
    Great job! Its awesome to see someone who actually knows what they're doing join up :P



    Put this image in your signature if you support HTML5 development!

  19. The Following User Says Thank You to _Fk127_ For This Useful Post:

    Clarkie (05-30-2011)

  20. #15
    Clarkie's Avatar
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    Quote Originally Posted by _Fk127_ View Post
    Great job! Its awesome to see someone who actually knows what they're doing join up :P
    Lol i try :P
    New Coder here to Rock your world.

    Email : Mr_clarkie@live.com


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